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Cards similar to Chilling Shade (400)

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Necratog

Necratog

Creature — Atog (1/2)

Exile the top creature card of your graveyard: Necratog gets +2/+2 until end of turn.

3.6 /10
$0.30
Nezumi Ronin

Nezumi Ronin

Creature — Rat Samurai (3/1)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

3.4 /10
$0.16
Numai Outcast

Numai Outcast

Creature — Human Samurai (1/1)

Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)
, Pay 5 life: Regenerate Numai Outcast.

0.9 /10
$0.13
Order of the Ebon Hand

Order of the Ebon Hand

Creature — Cleric Knight (2/1)

Protection from white
: Order of the Ebon Hand gains first strike until end of turn.
: Order of the Ebon Hand gets +1/+0 until end of turn.

2 /10
$0.26
Perilous Shadow

Perilous Shadow

Creature — Insect Shade (0/4)

: Perilous Shadow gets +2/+2 until end of turn.

1.6 /10
$0.02
Phyrexian Ghoul

Phyrexian Ghoul

Creature — Phyrexian Zombie (2/2)

Sacrifice a creature: Phyrexian Ghoul gets +2/+2 until end of turn.

6.3 /10
$0.02
Phyrexian Prowler

Phyrexian Prowler

Creature — Phyrexian Zombie Mercenary (3/3)

Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
Remove a fade counter from Phyrexian Prowler: Phyrexian Prowler gets +1/+1 until end of turn.

0.7 /10
$0.17
Phyrexian Warhorse

Phyrexian Warhorse

Creature — Phyrexian Horse (3/3)

Kicker (You may pay an additional as you cast this spell.)
When Phyrexian Warhorse enters the battlefield, if it was kicked, create a 1/1 white Soldier creature token.
, Sacrifice another creature: Phyrexian Warhorse gets +2/+1 until end of turn.

2.4 /10
$0.01
Rakdos Trumpeter

Rakdos Trumpeter

Creature — Human Shaman (1/3)

Menace (This creature can't be blocked except by two or more creatures.)
: Rakdos Trumpeter gets +2/+0 until end of turn.

1.3 /10
$0.20
Scarred Vinebreeder

Scarred Vinebreeder

Creature — Elf Shaman (1/1)

, Exile an Elf card from your graveyard: Scarred Vinebreeder gets +3/+3 until end of turn.

0.9 /10
$0.31
Septic Rats

Septic Rats

Creature — Phyrexian Rat (2/2)

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Whenever Septic Rats attacks, if defending player is poisoned, it gets +1/+1 until end of turn.

7.6 /10
$0.56
Sepulcher Ghoul

Sepulcher Ghoul

Creature — Zombie (2/1)

Sacrifice another creature: Sepulcher Ghoul gets +2/+2 until end of turn. Activate only once each turn.

3.1 /10
$0.04
Servant of Nefarox

Servant of Nefarox

Creature — Human Cleric (3/1)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

3.1 /10
$0.08
Sickle Dancer

Sickle Dancer

Creature — Human Warrior (3/2)

Whenever Sickle Dancer attacks, if your team controls another Warrior, Sickle Dancer gets +1/+1 until end of turn.

0.5 /10
$0.06
Spectral Sliver

Spectral Sliver

Creature — Sliver Spirit (2/2)

All Sliver creatures have ": This creature gets +1/+1 until end of turn."

3.1 /10
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Stallion of Ashmouth

Stallion of Ashmouth

Creature — Nightmare Horse (3/3)

Delirium — : Stallion of Ashmouth gets +1/+1 until end of turn. Activate only if there are four or more card types among cards in your graveyard.

1.2 /10
$0.02
Stinkdrinker Bandit

Stinkdrinker Bandit

Creature — Goblin Rogue (2/1)

Prowl (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.)
Whenever a Rogue you control attacks and isn't blocked, it gets +2/+1 until end of turn.

7.4 /10
$0.09
Thallid Omnivore

Thallid Omnivore

Creature — Fungus (3/3)

, Sacrifice another creature: Thallid Omnivore gets +2/+2 until end of turn. If a Saproling was sacrificed this way, you gain 2 life.

5.4 /10
$0.05
The Long Reach of Night  Animus of Nights Reach

The Long Reach of Night // Animus of Night's Reach

Enchantment — Saga // Enchantment Creature — Spirit (0/0)

(As this Saga enters and after your draw step, add a lore counter.)
I, II — Each opponent sacrifices a creature unless they discard a card.
III — Exile this Saga, then return it to the battlefield transformed under your control.

Animus of Night's Reach

Menace (This creature can't be blocked except by two or more creatures.)
Whenever Animus of Night's Reach attacks, it gets +X/+0 until end of turn, where X is the number of creature cards in defending player's graveyard.

7.6 /10
$0.02
Toshiro Umezawa

Toshiro Umezawa

Legendary Creature — Human Samurai (2/2)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
Whenever a creature an opponent controls dies, you may cast target instant card from your graveyard. If that spell would be put into a graveyard, exile it instead.

6.6 /10
$3.59
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