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Cards similar to Chitinous Cloak (400)

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ArmMounted Anchor

Arm-Mounted Anchor

Artifact — Equipment

Equipped creature gets +2/+2 and has menace.
Whenever equipped creature deals combat damage to a player, draw two cards. Then discard two cards unless you discard a Pirate card.
Equip . This ability costs less to activate if you have one or fewer cards in hand.

5.3 /10
$0.10
Captains Hook

Captain's Hook

Artifact — Equipment

Equipped creature gets +2/+0, has menace, and is a Pirate in addition to its other creature types.
Whenever Captain's Hook becomes unattached from a permanent, destroy that permanent.
Equip

5.8 /10
$0.20
Dredging Claw

Dredging Claw

Artifact — Equipment

Equipped creature gets +1/+0 and has menace. (It can't be blocked except by two or more creatures.)
Whenever a creature enters the battlefield from your graveyard, you may attach Dredging Claw to it.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

3.4 /10
$0.02
Harvest Hand  Scrounged Scythe

Harvest Hand // Scrounged Scythe

Artifact Creature — Scarecrow // Artifact — Equipment (2/2)

When Harvest Hand dies, return it to the battlefield transformed under your control.

Scrounged Scythe

Equipped creature gets +1/+1.
As long as equipped creature is a Human, it has menace. (It can't be blocked except by two or more creatures.)
Equip

4.6 /10
--
Glaive of the Guildpact

Glaive of the Guildpact

Artifact — Equipment

Equipped creature gets +1/+0 for each Gate you control and has vigilance and menace. (A creature with menace can't be blocked except by two or more creatures.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)

6.7 /10
$0.13
Aces Baseball Bat

Ace's Baseball Bat

Legendary Artifact — Equipment

Equipped creature gets +3/+0.
As long as equipped creature is attacking, it has first strike and must be blocked by a Dalek if able.
Equip legendary creature
Equip

4.9 /10
$0.08
Aeronauts Wings

Aeronaut's Wings

Artifact — Equipment

Equipped creature gets +1/+0 and has flying.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

5.5 /10
$0.03
Angelic Armaments

Angelic Armaments

Artifact — Equipment

Equipped creature gets +2/+2, has flying, and is a white Angel in addition to its other colors and types.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

5.2 /10
$0.05
Assault Suit

Assault Suit

Artifact — Equipment

Equipped creature gets +2/+2, has haste, can't attack you or planeswalkers you control, and can't be sacrificed.
At the beginning of each opponent's upkeep, you may have that player gain control of equipped creature until end of turn. If you do, untap it.
Equip

8.6 /10
$0.24
Avarice Amulet

Avarice Amulet

Artifact — Equipment

Equipped creature gets +2/+0 and has vigilance and "At the beginning of your upkeep, draw a card."
Whenever equipped creature dies, target opponent gains control of Avarice Amulet.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

5.5 /10
$0.21
Batterbone

Batterbone

Artifact — Equipment

Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)
Equipped creature gets +1/+1 and has vigilance and lifelink.
Equip

7.7 /10
$0.08
Blight Sickle

Blight Sickle

Artifact — Equipment

Equipped creature gets +1/+0 and has wither. (It deals damage to creatures in the form of -1/-1 counters.)
Equip

4.8 /10
$0.21
Brawlers Plate

Brawler's Plate

Artifact — Equipment

Equipped creature gets +2/+2 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)

5 /10
$0.08
Butchers Cleaver

Butcher's Cleaver

Artifact — Equipment

Equipped creature gets +3/+0.
As long as equipped creature is a Human, it has lifelink.
Equip

4.8 /10
$0.12
Champions Helm

Champion's Helm

Artifact — Equipment

Equipped creature gets +2/+2.
As long as equipped creature is legendary, it has hexproof. (It can't be the target of spells or abilities your opponents control.)
Equip

9.1 /10
$0.45
Cloak and Dagger

Cloak and Dagger

Tribal Artifact — Rogue Equipment

Equipped creature gets +2/+0 and has shroud. (It can't be the target of spells or abilities.)
Whenever a Rogue creature enters the battlefield, you may attach Cloak and Dagger to it.
Equip

7.3 /10
$1.21
Dagger of the Worthy

Dagger of the Worthy

Artifact — Equipment

Equipped creature gets +2/+0 and has afflict 1. (Whenever it becomes blocked, defending player loses 1 life.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)

2.2 /10
$0.03
Forebears Blade

Forebear's Blade

Artifact — Equipment

Equipped creature gets +3/+0 and has vigilance and trample.
Whenever equipped creature dies, attach Forebear's Blade to target creature you control.
Equip

7.6 /10
$0.17
Gate Smasher

Gate Smasher

Artifact — Equipment

Gate Smasher can be attached only to a creature with toughness 4 or greater.
Equipped creature gets +3/+0 and has trample.
Equip

2.7 /10
$0.07
Gavel of the Righteous

Gavel of the Righteous

Artifact — Equipment

At the beginning of combat on your turn, put a charge counter on Gavel of the Righteous.
Equipped creature gets +1/+1 for each counter on Gavel of the Righteous.
As long as Gavel of the Righteous has four or more counters on it, equipped creature has double strike.
Equip—Pay or remove a counter from Gavel of the Righteous.

7.5 /10
$0.68
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