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Cards similar to Chittering Host (400)

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Magister of Worth

Magister of Worth

Creature — Angel (4/4)

Flying
Will of the council — When Magister of Worth enters the battlefield, starting with you, each player votes for grace or condemnation. If grace gets more votes, each player returns each creature card from their graveyard to the battlefield. If condemnation gets more votes or the vote is tied, destroy all creatures other than Magister of Worth.

7.9 /10
$0.23
Marionette Master

Marionette Master

Creature — Human Artificer (1/3)

Fabricate 3 (When this creature enters the battlefield, put three +1/+1 counters on it or create three 1/1 colorless Servo artifact creature tokens.)
Whenever an artifact you control is put into a graveyard from the battlefield, target opponent loses life equal to Marionette Master's power.

9.7 /10
$7.86
Maul Splicer

Maul Splicer

Creature — Phyrexian Human Artificer (1/1)

When Maul Splicer enters the battlefield, create two 3/3 colorless Phyrexian Golem artifact creature tokens.
Golem creatures you control have trample.

6.9 /10
$0.16
Noxious Gearhulk

Noxious Gearhulk

Artifact Creature — Construct (5/4)

Menace
When Noxious Gearhulk enters the battlefield, you may destroy another target creature. If a creature is destroyed this way, you gain life equal to its toughness.

9.7 /10
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Oliphaunt

Oliphaunt

Creature — Elephant (6/4)

Trample
Whenever Oliphaunt attacks, another target creature you control gets +2/+0 and gains trample until end of turn.
Mountaincycling (, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.)

7.6 /10
$0.09
Optimus Prime Hero  Optimus Prime Autobot Leader

Optimus Prime, Hero // Optimus Prime, Autobot Leader

Legendary Artifact Creature — Robot // Legendary Artifact — (4/8)

More Than Meets the Eye (You may cast this card converted for .)
At the beginning of each end step, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)
When Optimus Prime dies, return it to the battlefield converted under its owner's control.

Optimus Prime, Autobot Leader

Living metal (As long as it's your turn, this Vehicle is also a creature.)
Trample
Whenever you attack, bolster 2. The chosen creature gains trample until end of turn. When that creature deals combat damage to a player this turn, convert Optimus Prime.

7 /10
$1.69
Order of Sacred Dusk

Order of Sacred Dusk

Creature — Vampire Knight (5/5)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Flying, lifelink, haste
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Other Vampires you control have exalted.

6.3 /10
$0.21
Patron of the Akki

Patron of the Akki

Legendary Creature — Spirit (5/5)

Goblin offering (You may cast this card any time you could cast an instant by sacrificing a Goblin and paying the difference in mana costs between this and the sacrificed Goblin. Mana cost includes color.)
Whenever Patron of the Akki attacks, creatures you control get +2/+0 until end of turn.

2.9 /10
$0.37
Patron of the Vein

Patron of the Vein

Creature — Vampire Shaman (4/4)

Flying
When Patron of the Vein enters the battlefield, destroy target creature an opponent controls.
Whenever a creature an opponent controls dies, exile it and put a +1/+1 counter on each Vampire you control.

9.1 /10
$0.19
Pegasus Guardian  Rescue the Foal

Pegasus Guardian // Rescue the Foal

Creature — Pegasus // Instant — Adventure (3/3)

Flying
At the beginning of your end step, if a permanent you controlled left the battlefield this turn, create a 1/1 white Pegasus creature token with flying.

Rescue the Foal

Exile target creature you control, then return that card to the battlefield under its owner's control. (Then exile this card. You may cast the creature later from exile.)

7.2 /10
$0.08
Phylath World Sculptor

Phylath, World Sculptor

Legendary Creature — Elemental (5/5)

When Phylath, World Sculptor enters the battlefield, create a 0/1 green Plant creature token for each basic land you control.
Landfall — Whenever a land enters the battlefield under your control, put four +1/+1 counters on target Plant you control.

8.8 /10
$0.26
Quarry Colossus

Quarry Colossus

Creature — Giant (5/6)

When Quarry Colossus enters the battlefield, put target creature into its owner's library just beneath the top X cards of that library, where X is the number of Plains you control.

2 /10
$0.14
Rattleblaze Scarecrow

Rattleblaze Scarecrow

Artifact Creature — Scarecrow (5/3)

Rattleblaze Scarecrow has persist as long as you control a black creature. (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Rattleblaze Scarecrow has haste as long as you control a red creature.

4.5 /10
$0.24
Razing Snidd

Razing Snidd

Creature — Beast (3/3)

When Razing Snidd enters the battlefield, return a black or red creature you control to its owner's hand.
When Razing Snidd enters the battlefield, each player sacrifices a land.

0.2 /10
$0.13
Riddlemaster Sphinx

Riddlemaster Sphinx

Creature — Sphinx (5/5)

Flying (This creature can't be blocked except by creatures with flying or reach.)
When Riddlemaster Sphinx enters the battlefield, you may return target creature an opponent controls to its owner's hand.

4.5 /10
$0.11
Roving Keep

Roving Keep

Artifact Creature — Wall (5/7)

Defender
: Roving Keep gets +2/+0 and gains trample until end of turn. It can attack this turn as though it didn't have defender.

2.6 /10
$0.03
Sandsteppe Mastodon

Sandsteppe Mastodon

Creature — Elephant (5/5)

Reach
When Sandsteppe Mastodon enters the battlefield, bolster 5. (Choose a creature with the least toughness among creatures you control and put five +1/+1 counters on it.)

4.1 /10
$0.13
Scourge of Fleets

Scourge of Fleets

Creature — Kraken (6/6)

When Scourge of Fleets enters the battlefield, return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control.

9.4 /10
$0.30
Shrouded Shepherd  Cleave Shadows

Shrouded Shepherd // Cleave Shadows

Creature — Spirit Warrior // Sorcery — Adventure (2/2)

When Shrouded Shepherd enters the battlefield, target creature you control gets +2/+2 until end of turn.

Cleave Shadows

Creatures your opponents control get -1/-1 until end of turn. (Then exile this card. You may cast the creature later from exile.)

3 /10
$0.01
Soul of Theros

Soul of Theros

Creature — Avatar (6/6)

Vigilance
: Creatures you control get +2/+2 and gain first strike and lifelink until end of turn.
, Exile Soul of Theros from your graveyard: Creatures you control get +2/+2 and gain first strike and lifelink until end of turn.

3.9 /10
$0.35
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