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Cards similar to Cho-Arrim Alchemist (400)

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Monk of the Open Hand

Monk of the Open Hand

Creature — Elf Monk (1/1)

Flurry of Blows — Whenever you cast your second spell each turn, put a +1/+1 counter on Monk of the Open Hand.

5.2 /10
$0.06
Mothrider Patrol

Mothrider Patrol

Creature — Fox Warrior (1/1)

Flying
, : Tap target creature.

5.1 /10
$0.02
Mtenda Herder

Mtenda Herder

Creature — Human Scout (1/1)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

0.7 /10
$0.09
Mystic Penitent

Mystic Penitent

Creature — Human Nomad Mystic (1/1)

Vigilance
Threshold — As long as seven or more cards are in your graveyard, Mystic Penitent gets +1/+1 and has flying.

0.6 /10
$0.15
Nova Cleric

Nova Cleric

Creature — Human Cleric (1/2)

, , Sacrifice Nova Cleric: Destroy all enchantments.

3.7 /10
$0.15
Novice Inspector

Novice Inspector

Creature — Human Detective (1/2)

When Novice Inspector enters the battlefield, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")

5.8 /10
$0.25
Novice Knight

Novice Knight

Creature — Human Knight (2/3)

Defender (This creature can't attack.)
As long as Novice Knight is enchanted or equipped, it can attack as though it didn't have defender.

3.5 /10
$0.09
Order of the Stars

Order of the Stars

Creature — Human Cleric (0/1)

Defender (This creature can't attack.)
As Order of the Stars enters the battlefield, choose a color.
Order of the Stars has protection from the chosen color.

2.5 /10
$0.19
Phantom Flock

Phantom Flock

Creature — Bird Soldier Spirit (0/0)

Flying
Phantom Flock enters the battlefield with three +1/+1 counters on it.
If damage would be dealt to Phantom Flock, prevent that damage. Remove a +1/+1 counter from Phantom Flock.

2.8 /10
$0.18
Phantom Nomad

Phantom Nomad

Creature — Spirit Nomad (0/0)

Phantom Nomad enters the battlefield with two +1/+1 counters on it.
If damage would be dealt to Phantom Nomad, prevent that damage. Remove a +1/+1 counter from Phantom Nomad.

1.8 /10
$0.16
Pious Wayfarer

Pious Wayfarer

Creature — Human Scout (1/2)

Constellation — Whenever an enchantment enters the battlefield under your control, target creature gets +1/+1 until end of turn.

3.3 /10
$0.03
Plated Sliver

Plated Sliver

Creature — Sliver (1/1)

All Sliver creatures get +0/+1.

5.5 /10
$0.58
Ramosian Sergeant

Ramosian Sergeant

Creature — Human Rebel (1/1)

, : Search your library for a Rebel permanent card with mana value 2 or less, put it onto the battlefield, then shuffle.

4 /10
$0.24
Recruitment Officer

Recruitment Officer

Creature — Human Soldier (2/1)

: Look at the top four cards of your library. You may reveal a creature card with mana value 3 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

6.7 /10
$0.09
Rustwing Falcon

Rustwing Falcon

Creature — Bird (1/2)

Flying

4.6 /10
$0.02
Salvage Scout

Salvage Scout

Creature — Human Scout (1/1)

, Sacrifice Salvage Scout: Return target artifact card from your graveyard to your hand.

5.7 /10
$0.11
Sanctuary Cat

Sanctuary Cat

Creature — Cat (1/2)

2.9 /10
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Savannah Lions

Savannah Lions

Creature — Cat (2/1)

5.9 /10
$0.03
Sea Gate Banneret

Sea Gate Banneret

Creature — Kor Warrior (1/2)

: Creatures you control get +1/+1 until end of turn.

2.2 /10
$0.02
Segovian Angel

Segovian Angel

Creature — Angel (1/1)

Flying, vigilance

8.3 /10
$0.23
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