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Cards similar to Churning Eddy (400)

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Teachings of the Archaics

Teachings of the Archaics

Sorcery — Lesson

If an opponent has more cards in hand than you, draw two cards. Draw three cards instead if an opponent has at least four more cards in hand than you.

3.4 /10
$0.23
Temporal Manipulation

Temporal Manipulation

Sorcery

Take an extra turn after this one.

8.9 /10
~$37
Tezzerets Ambition

Tezzeret's Ambition

Sorcery

Draw three cards. If you control no artifacts, discard a card.

3 /10
$0.03
Tezzerets Gambit

Tezzeret's Gambit

Sorcery

( can be paid with either or 2 life.)
Draw two cards, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

9.7 /10
$0.51
Thoughtcast

Thoughtcast

Sorcery

Affinity for artifacts (This spell costs less to cast for each artifact you control.)
Draw two cards.

9.6 /10
$0.80
Tidings

Tidings

Sorcery

Draw four cards.

5.3 /10
$0.34
Tinker

Tinker

Sorcery

As an additional cost to cast this spell, sacrifice an artifact.
Search your library for an artifact card, put that card onto the battlefield, then shuffle.

10 /10
--
Touch of Brilliance

Touch of Brilliance

Sorcery

Draw two cards.

0.5 /10
$0.17
Traverse Eternity

Traverse Eternity

Sorcery

Draw cards equal to the highest mana value among historic permanents you control. (Artifacts, legendaries, and Sagas are historic.)

5.9 /10
$0.40
Ugins Insight

Ugin's Insight

Sorcery

Scry X, where X is the highest mana value among permanents you control, then draw three cards.

7.4 /10
$0.18
Uncovered Clues

Uncovered Clues

Sorcery

Look at the top four cards of your library. You may reveal up to two instant and/or sorcery cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order.

2.9 /10
$0.03
Unexpected Conversion

Unexpected Conversion

Sorcery

Draw two cards. Then you may exile an instant or sorcery card from your hand. If you do, search your hand and library for any number of cards with the same name, exile them, then shuffle. Seek an instant or sorcery card for each card exiled from your hand this way.

10 /10
--
Unexplained Vision

Unexplained Vision

Sorcery

Draw three cards.
Adamant — If at least three blue mana was spent to cast this spell, scry 3.

4.8 /10
$0.04
Universal Surveillance

Universal Surveillance

Sorcery

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .)
Draw X cards.

8.3 /10
$0.22
Vivisurgeons Insight

Vivisurgeon's Insight

Sorcery

Draw three cards. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

7.9 /10
$0.10
Aether Helix

Aether Helix

Sorcery

Return target permanent to its owner's hand. Return target permanent card from your graveyard to your hand.

4.3 /10
$0.02
Aether Tide

Aether Tide

Sorcery

As an additional cost to cast this spell, discard X creature cards.
Return X target creatures to their owners' hands.

0.9 /10
$0.14
Barrins Spite

Barrin's Spite

Sorcery

Choose two target creatures controlled by the same player. Their controller chooses and sacrifices one of them. Return the other to its owner's hand.

1.8 /10
$0.24
Captivating Gyre

Captivating Gyre

Sorcery

Return up to three target creatures to their owners' hands.

2.1 /10
$0.03
Clutch of Currents

Clutch of Currents

Sorcery

Return target creature to its owner's hand.
Awaken 3— (If you cast this spell for , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

4.1 /10
$0.03
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