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Cards similar to Circle of Protection: Black (400)

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Entangling Trap

Entangling Trap

Enchantment

Whenever you clash, tap target creature an opponent controls. If you won, that creature doesn't untap during its controller's next untap step. (This ability triggers after the clash ends.)

0.4 /10
$0.08
Flickerform

Flickerform

Enchantment — Aura

Enchant creature
: Exile enchanted creature and all Auras attached to it. At the beginning of the next end step, return that card to the battlefield under its owner's control. If you do, return the other cards exiled this way to the battlefield under their owners' control attached to that creature.

7.9 /10
$1.99
Luminarch Ascension

Luminarch Ascension

Enchantment

At the beginning of each opponent's end step, if you didn't lose life this turn, you may put a quest counter on Luminarch Ascension. (Damage causes loss of life.)
: Create a 4/4 white Angel creature token with flying. Activate only if Luminarch Ascension has four or more quest counters on it.

9.3 /10
~$12
Lumithread Field

Lumithread Field

Enchantment

Creatures you control get +0/+1.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

2.9 /10
$0.13
Mantle of Leadership

Mantle of Leadership

Enchantment — Aura

Flash (You may cast this spell any time you could cast an instant.)
Enchant creature
Whenever a creature enters the battlefield, enchanted creature gets +2/+2 until end of turn.

3.2 /10
$0.35
March of the Canonized

March of the Canonized

Enchantment

When March of the Canonized enters the battlefield, create X 1/1 white Vampire creature tokens with lifelink.
At the beginning of your upkeep, if your devotion to white and black is seven or greater, create a 4/3 white and black Vampire Demon creature token with flying.

7.6 /10
$0.72
Mastery of the Unseen

Mastery of the Unseen

Enchantment

Whenever a permanent you control is turned face up, you gain 1 life for each creature you control.
: Manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

4.8 /10
$0.17
Nine Lives

Nine Lives

Enchantment

Hexproof
If a source would deal damage to you, prevent that damage and put an incarnation counter on Nine Lives.
When there are nine or more incarnation counters on Nine Lives, exile it.
When Nine Lives leaves the battlefield, you lose the game.

7.7 /10
$0.36
Ordeal of Heliod

Ordeal of Heliod

Enchantment — Aura

Enchant creature
Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Heliod.
When you sacrifice Ordeal of Heliod, you gain 10 life.

5.4 /10
$0.11
Pilgrim of Virtue

Pilgrim of Virtue

Creature — Human Cleric (1/3)

Protection from black
, Sacrifice Pilgrim of Virtue: The next time a black source of your choice would deal damage this turn, prevent that damage.

0.3 /10
$0.10
Protective Sphere

Protective Sphere

Enchantment

, Pay 1 life: Prevent all damage that would be dealt to you this turn by a source of your choice that shares a color with the mana spent on this activation cost. (Colorless mana prevents no damage.)

2.5 /10
$0.22
Rest in Peace

Rest in Peace

Enchantment

When Rest in Peace enters the battlefield, exile all graveyards.
If a card or token would be put into a graveyard from anywhere, exile it instead.

9.4 /10
$1.10
SoulStrike Technique

Soul-Strike Technique

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+1 and has vigilance.
When enchanted creature dies, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

2.7 /10
$0.08
Spirit Bonds

Spirit Bonds

Enchantment

Whenever a nontoken creature enters the battlefield under your control, you may pay . If you do, create a 1/1 white Spirit creature token with flying.
, Sacrifice a Spirit: Target non-Spirit creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

7.4 /10
$0.42
Strength of Isolation

Strength of Isolation

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+2 and has protection from black.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

2.2 /10
$0.25
True Identity

True Identity

Enchantment

Whenever True Identity or another permanent you control is turned face up, scry 1, then draw a card. This ability triggers only once each turn.
Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)

4.1 /10
$0.07
Twinblade Geist  Twinblade Invocation

Twinblade Geist // Twinblade Invocation

Creature — Spirit Warrior // Enchantment — Aura (1/1)

Double strike
Disturb (You may cast this card from your graveyard transformed for its disturb cost.)

Twinblade Invocation

Enchant creature
Enchanted creature has double strike.
If Twinblade Invocation would be put into a graveyard from anywhere, exile it instead.

6.4 /10
$0.09
A Tale for the Ages

A Tale for the Ages

Enchantment

Enchanted creatures you control get +2/+2.

5.6 /10
$0.25
Absolute Law

Absolute Law

Enchantment

All creatures have protection from red.

3.9 /10
$0.47
Aegis of the Gods

Aegis of the Gods

Enchantment Creature — Human Soldier (2/1)

You have hexproof. (You can't be the target of spells or abilities your opponents control.)

8.2 /10
$1.47
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