Legendary Creature — Human Ranger (4/2)
Vigilance
Whenever Wylie Duke, Atiin Hero becomes tapped, you gain 1 life and draw a card.
Legendary Creature — Hyena Beast (3/3)
Partner with Nikara, Lair Scavenger
Vigilance
When Yannik, Scavenging Sentinel enters the battlefield, exile another creature you control until Yannik leaves the battlefield. When you do, distribute X +1/+1 counters among any number of target creatures, where X is the exiled creature's power.
Creature — Human Warrior (4/4)
You may exert Ahn-Crop Champion as it attacks. When you do, untap all other creatures you control. (An exerted creature won't untap during your next untap step.)
Creature — Spider (2/5)
First strike; reach (This creature can block creatures with flying.)
Creature — Frog Beast (3/4)
Discard two cards: Exile Anurid Brushhopper. Return it to the battlefield under its owner's control at the beginning of the next end step.
Creature — Human Cleric Archer (2/2)
Reach, lifelink
Outlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Each other creature you control without a +1/+1 counter on it has outlast .
Legendary Creature — Elf Noble (2/2)
Arwen, Mortal Queen enters the battlefield with an indestructible counter on it.
, Remove an indestructible counter from Arwen: Another target creature gains indestructible until end of turn. Put a +1/+1 counter and a lifelink counter on that creature and a +1/+1 counter and a lifelink counter on Arwen.
Legendary Creature — Human Cleric (2/3)
Flying
At the beginning of each end step, put a +1/+1 counter on Asmira, Holy Avenger for each creature put into your graveyard from the battlefield this turn.
Creature — Human Druid (2/3)
: Add one mana of any color.
Sacrifice Atzocan Seer: Return target Dinosaur card from your graveyard to your hand.
Creature — Halfling Citizen (0/0)
Affinity for Food (This spell costs less to cast for each Food you control.)
Trample
Banquet Guests enters the battlefield with twice X +1/+1 counters on it.
, Sacrifice a Food: Banquet Guests gains indestructible until end of turn.
Legendary Creature — Human Citizen (1/1)
Whenever one or more other creatures with base power and toughness 1/1 enter the battlefield under your control, put a +1/+1 counter on Bess, Soul Nourisher.
Whenever Bess attacks, each other creature you control with base power and toughness 1/1 gets +X/+X until end of turn, where X is the number of +1/+1 counters on Bess.
Creature — Elemental Warrior (0/0)
Trample
Botanical Brawler enters the battlefield with two +1/+1 counters on it.
Whenever one or more +1/+1 counters are put on another permanent you control, if it's the first time +1/+1 counters have been put on that permanent this turn, put a +1/+1 counter on Botanical Brawler.
Creature — Bird (2/2)
Whenever another creature enters the battlefield under your control, Bronzebeak Moa gets +3/+3 until end of turn.
Creature — Cat (3/3)
: Bronzehide Lion gains indestructible until end of turn.
When Bronzehide Lion dies, return it to the battlefield. It's an Aura enchantment with enchant creature you control and ": Enchanted creature gains indestructible until end of turn," and it loses all other abilities.
Legendary Creature — Human Peasant (3/3)
At the beginning of your end step, if you don't control a Food, create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
Legendary Creature — Orc Ranger (3/3)
Trample
Whenever Cadira, Caller of the Small deals combat damage to a player, for each token you control, create a 1/1 white Rabbit creature token.
Legendary Enchantment Creature — Human Druid (2/2)
Constellation — Whenever Calix, Guided by Fate or another enchantment enters the battlefield under your control, put a +1/+1 counter on target creature.
Whenever Calix or an enchanted creature you control deals combat damage to a player, you may create a token that's a copy of a nonlegendary enchantment you control. Do this only once each turn.
Legendary Creature — Human Soldier (2/2)
: Search your library for a legendary card, reveal that card, put it into your hand, then shuffle.
Legendary Creature — Human Archer (2/2)
First strike, reach
Whenever Catti-brie of Mithral Hall attacks, put a +1/+1 counter on it for each Equipment attached to it.
, Remove all +1/+1 counters from Catti-brie: It deals X damage to target attacking or blocking creature an opponent controls, where X is the number of counters removed this way.
Creature — Centaur Cleric (3/3)
When Centaur Healer enters the battlefield, you gain 3 life.
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