Artifact — Equipment
Sigil of Distinction enters the battlefield with X charge counters on it.
Equipped creature gets +1/+1 for each charge counter on Sigil of Distinction.
Equip—Remove a charge counter from Sigil of Distinction.
Artifact Land
Silverbluff Bridge enters the battlefield tapped.
Indestructible
: Add or .
Artifact Land
Slagwoods Bridge enters the battlefield tapped.
Indestructible
: Add or .
Artifact
Suspend 3— (Rather than cast this card from your hand, pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
: Add .
Artifact — Equipment
Equipped creature gets +0/+2 and has reach. (It can block creatures with flying.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact Creature — Construct (0/4)
:
Augment (, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)
Artifact Creature — Snake (0/0)
Reach, trample, protection from multicolored
Stonecoil Serpent enters the battlefield with X +1/+1 counters on it.
Artifact — Attraction
Visit — Exile the top X cards of your library, where X is the number of Attractions you've visited this turn (including this one). You may play those cards this turn. At the beginning of the next end step, if any of those cards remain exiled, put them on the bottom of your library in any order.
Artifact — Contraption
Whenever you crank Sundering Fork, destroy target artifact.
Artifact — Attraction
Visit — After the first combat phase this turn, there's an additional combat phase. At the beginning of that combat, untap all creatures that attacked this turn.
Artifact Land
Tanglepool Bridge enters the battlefield tapped.
Indestructible
: Add or .
Artifact — Contraption
Whenever you crank Targeting Rocket, target creature blocks this turn if able.
Artifact Land
Thornglint Bridge enters the battlefield tapped.
Indestructible
: Add or .
Artifact — Contraption
Whenever you crank Thud-for-Duds, roll two six-sided dice. Thud-for-Duds deals damage to target creature equal to the difference between those results.
Artifact — Contraption
Whenever you crank Top-Secret Tunnel, target creature can't be blocked this turn.
Artifact — Attraction
Visit — Mill two cards, then return a card at random from your graveyard to your hand. (To mill a card, a player puts the top card of their library into their graveyard.)
Artifact — Attraction
Visit — Choose an opponent. They choose a creature they control, then you choose a creature you control. You may exile the chosen creatures. If you do, return them to the battlefield under their owners' control at the beginning of the next end step. Otherwise, the chosen creatures fight each other.
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