Instant
Target creature gets +0/+4 until end of turn.
Cycling (, Discard this card: Draw a card.)
Instant
Lightning Helix deals 3 damage to any target and you gain 3 life.
Instant
Target creature gains shroud until end of turn. (It can't be the target of spells or abilities.)
Cycling (, Discard this card: Draw a card.)
Instant
Target creature gets +3/+0 until end of turn.
Target creature gets +0/+3 until end of turn.
Instant
Counter target spell unless its controller pays .
Cycling (, Discard this card: Draw a card.)
Instant
Counter target spell unless its controller pays . If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Instant
This spell costs more to cast for each target beyond the first.
Choose any number of target players. Investigate X times, where X is the total number of creatures those players control.
Instant
Counter target noncreature spell. Your opponents can't cast noncreature spells this turn.
Instant
Choose a color. X target creatures gain protection from the chosen color until end of turn.
Instant
Target creature gains double strike until end of turn.
Cycling (, Discard this card: Draw a card.)
Instant
Exile up to three target cards from a single graveyard.
Cycling (, Discard this card: Draw a card.)
Instant
Shuffle all creature cards from target player's graveyard into that player's library.
Cycling (, Discard this card: Draw a card.)
Instant
Target creature gets +3/+3 until end of turn.
Cycling (, Discard this card: Draw a card.)
When you cycle Resounding Roar, target creature gets +6/+6 until end of turn.
Instant
Exile target attacking creature.
Cycling (, Discard this card: Draw a card.)
When you cycle Resounding Silence, exile up to two target attacking creatures.
Instant
Sacred Fire deals 2 damage to any target and you gain 2 life.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Target creature gets +1/+1 until end of turn.
Target creature gets +1/+1 until end of turn.
Target creature gets +1/+1 until end of turn.
Instant
Choose one —
• Target creature gets +2/+2 and gains trample until end of turn.
• Exile target creature with power 5 or greater.
• Create a 2/2 white Knight creature token with vigilance.
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