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Cards similar to Cliffside Lookout (400)

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Cathedral Sanctifier

Cathedral Sanctifier

Creature — Human Cleric (1/1)

When Cathedral Sanctifier enters the battlefield, you gain 3 life.

4.2 /10
$0.06
Cavalry Master

Cavalry Master

Creature — Human Knight (3/3)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Other creatures you control with flanking have flanking. (Each instance of flanking triggers separately.)

1.6 /10
$0.10
Cheeky HouseMouse  Squeak By

Cheeky House-Mouse // Squeak By

Creature — Mouse // Sorcery — Adventure (2/1)



Squeak By

Target creature you control gets +1/+1 until end of turn. It can't be blocked by creatures with power 3 or greater this turn.

4.5 /10
$0.02
Confessor

Confessor

Creature — Human Cleric (1/1)

Whenever a player discards a card, you may gain 1 life.

3.2 /10
$0.19
Death Speakers

Death Speakers

Creature — Human Cleric (1/1)

Protection from black

0.6 /10
$0.16
Dedicated Martyr

Dedicated Martyr

Creature — Human Cleric (1/1)

, Sacrifice Dedicated Martyr: You gain 3 life.

0.9 /10
$0.09
Devoted Hero

Devoted Hero

Creature — Elf Soldier (1/2)

1 /10
$0.17
Devout Monk

Devout Monk

Creature — Human Monk Cleric (1/1)

When Devout Monk enters the battlefield, you gain 1 life.

0.9 /10
$0.27
Doomed Traveler

Doomed Traveler

Creature — Human Soldier (1/1)

When Doomed Traveler dies, create a 1/1 white Spirit creature token with flying.

8.7 /10
$0.05
Dragon Hunter

Dragon Hunter

Creature — Human Warrior (2/1)

Protection from Dragons
Dragon Hunter can block Dragons as though it had reach.

2.1 /10
$0.07
Dragons Eye Sentry

Dragon's Eye Sentry

Creature — Human Monk (1/3)

Defender, first strike

4 /10
$0.06
Dragonfly Pilot

Dragonfly Pilot

Creature — Fox Pilot (1/1)

When Dragonfly Pilot enters the battlefield, conjure a card named Dragonfly Suit into your hand.
Dragonfly Pilot crews Vehicles as though its power were 2 greater.

10 /10
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Duelcraft Trainer

Duelcraft Trainer

Creature — Human Soldier (3/3)

First strike
Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, target creature you control gains double strike until end of turn.

3.4 /10
$0.02
Dutiful Thrull

Dutiful Thrull

Creature — Thrull (1/1)

: Regenerate Dutiful Thrull.

1.6 /10
$0.06
Eager Cadet

Eager Cadet

Creature — Human Soldier (1/1)

1 /10
$0.03
Elite Vanguard

Elite Vanguard

Creature — Human Soldier (2/1)

4.7 /10
$0.06
Elusive Otter  Groves Bounty

Elusive Otter // Grove's Bounty

Creature — Otter // Sorcery — Adventure (1/1)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Creatures with power less than Elusive Otter's power can't block it.

Grove's Bounty

Distribute X +1/+1 counters among any number of target creatures you control. (Then exile this card. You may cast the creature later from exile.)

7.2 /10
$0.20
Expedition Envoy

Expedition Envoy

Creature — Human Scout Ally (2/1)

4.6 /10
$0.05
First Slivers Chosen

First Sliver's Chosen

Creature — Sliver (3/3)

Sliver creatures you control have exalted. (Whenever a creature you control attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents you control.)

5.4 /10
$0.19
Flourishing Fox

Flourishing Fox

Creature — Fox (1/1)

Whenever you cycle another card, put a +1/+1 counter on Flourishing Fox.
Cycling (, Discard this card: Draw a card.)

6.5 /10
$0.10
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