Creature — Crab (0/2)
Landfall — Whenever a land enters the battlefield under your control, target player mills three cards.
Creature — Illusion (1/1)
, Exile Holographic Double from your hand: Choose a creature card in your hand. Conjure a duplicate of it into your hand.
Creature — Human Rogue (1/2)
: Hypnotic Grifter connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
Creature — Human Wizard (1/1)
: Choose a creature type other than Wall. Target creature becomes that type until end of turn.
Creature — Human Wizard (1/1)
, Reveal X blue cards from your hand, Sacrifice Martyr of Frost: Counter target spell unless its controller pays .
Creature — Merfolk Rogue (1/1)
When Merrow Witsniper enters the battlefield, target player mills a card.
Creature — Vedalken Advisor (1/2)
When Minister of Inquiries enters the battlefield, you get (two energy counters).
, Pay : Target player mills three cards.
Creature — Merfolk Wizard (1/1)
Sacrifice Mistcaller: Until end of turn, if a nontoken creature would enter the battlefield and it wasn't cast, exile it instead.
Creature — Human Rogue (1/1)
, : Exile another target creature you control, then return that card to the battlefield under your control.
Creature — Human Wizard (1/2)
When Overwhelmed Apprentice enters the battlefield, each opponent mills two cards. Then you scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Creature — Bear Illusion (2/2)
When Phantasmal Bear becomes the target of a spell or ability, sacrifice it.
Creature — Vedalken Wizard (1/1)
As Realmwright enters the battlefield, choose a basic land type.
Lands you control are the chosen type in addition to their other types.
Creature — Merfolk Shaman (0/2)
: Target land becomes the basic land type of your choice until end of turn.
Creature — Merfolk (1/1)
, Sacrifice Rootwater Diver: Return target artifact card from your graveyard to your hand.
Creature — Merfolk Wizard (1/1)
: Look at the top card of target player's library.
Creature — Crab (0/3)
Landfall — Whenever a land enters the battlefield under your control, each opponent mills three cards. (To mill a card, a player puts the top card of their library into their graveyard.)
Creature — Human Wizard (1/1)
When Sage of Epityr enters the battlefield, look at the top four cards of your library, then put them back in any order.
Creature — Human Wizard (0/2)
Constellation — Whenever an enchantment enters the battlefield under your control, target player mills two cards.
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