Creature — Slug Beast (4/6)
At the beginning of each player's upkeep, that player sacrifices an artifact.
Creature — Insect Horror (2/2)
When Moldgraf Millipede enters the battlefield, mill three cards, then put a +1/+1 counter on Moldgraf Millipede for each creature card in your graveyard. (To mill a card, put the top card of your library into your graveyard.)
Legendary Creature — Elemental (0/0)
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Molimo, Maro-Sorcerer's power and toughness are each equal to the number of lands you control.
Host Creature — Kangaroo (1/1)
When this creature enters the battlefield, roll a six-sided die. Put a number of +1/+1 counters on this creature equal to the result.
Creature — Beast (3/3)
Tribute 3 (As this creature enters the battlefield, an opponent of your choice may put three +1/+1 counters on it.)
When Nessian Demolok enters the battlefield, if tribute wasn't paid, destroy target noncreature permanent.
Creature — Beast (4/5)
When Nessian Game Warden enters the battlefield, look at the top X cards of your library, where X is the number of Forests you control. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Creature — Dinosaur (5/5)
When Nurturing Bristleback enters the battlefield, create a 3/3 green Dinosaur creature token.
Forestcycling (, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.)
Enchantment Creature — Giant (6/6)
Constellation — Whenever Nylea's Colossus or another enchantment enters the battlefield under your control, double target creature's power and toughness until end of turn.
Creature — Phyrexian Troll Warrior (3/4)
When Oil-Gorger Troll enters the battlefield, you gain 3 life. Then if you control a permanent with an oil counter on it, draw a card.
Legendary Creature — Tyranid (6/6)
Trample
Other creatures you control have trample.
When Old One Eye enters the battlefield, create a 5/5 green Tyranid creature token.
Fast Healing — At the beginning of your precombat main phase, you may discard two cards. If you do, return Old One Eye from your graveyard to your hand.
Creature — Treefolk (6/4)
When Orchard Strider enters the battlefield, create two Food tokens. (They're artifacts with ", , Sacrifice this artifact: You gain 3 life.")
Basic landcycling (, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Creature — Treefolk Shaman (4/6)
Whenever another Treefolk creature enters the battlefield under your control, you may gain life equal to that creature's toughness.
Creature — Beast (6/6)
When Protean Hulk dies, search your library for any number of creature cards with total mana value 6 or less, put them onto the battlefield, then shuffle.
Legendary Creature — Treefolk (5/6)
Whenever Quickbeam, Upstart Ent or another Treefolk enters the battlefield under your control, up to two target creatures each get +2/+2 and gain trample until end of turn.
Creature — Beast (6/6)
Trample
Landfall — Whenever a land enters the battlefield under your control, you may create a 4/4 green Beast creature token.
Creature — Elemental (5/5)
When Regal Force enters the battlefield, draw a card for each green creature you control.
Creature — Pangolin Beast (5/5)
When Ridgescale Tusker enters the battlefield, put a +1/+1 counter on each other creature you control.
Creature — Wurm (6/6)
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Legendary Creature — Cat Druid (4/3)
Whenever Roxanne, Starfall Savant enters the battlefield or attacks, create a tapped colorless artifact token named Meteorite with "When Meteorite enters the battlefield, it deals 2 damage to any target" and ": Add one mana of any color."
Whenever you tap an artifact token for mana, add one mana of any type that artifact token produced.
Creature — Human Shaman Werewolf // Creature — Werewolf (0/0)
Sage of Ancient Lore's power and toughness are each equal to the number of cards in your hand.
When Sage of Ancient Lore enters the battlefield, draw a card.
At the beginning of each upkeep, if no spells were cast last turn, transform Sage of Ancient Lore.
Werewolf of Ancient Hunger
Vigilance, trample
Werewolf of Ancient Hunger's power and toughness are each equal to the total number of cards in all players' hands.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Werewolf of Ancient Hunger.
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