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Cards similar to Collective Effort (400)

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Heroic Reinforcements

Heroic Reinforcements

Sorcery

Create two 1/1 white Soldier creature tokens. Until end of turn, creatures you control get +1/+1 and gain haste. (They can attack and this turn.)

6.7 /10
$0.06
Homestead Courage

Homestead Courage

Sorcery

Put a +1/+1 counter on target creature you control. It gains vigilance until end of turn.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

5.1 /10
$0.10
Immortal Servitude

Immortal Servitude

Sorcery

Return each creature card with mana value X from your graveyard to the battlefield.

7.2 /10
$0.45
Inkling Summoning

Inkling Summoning

Sorcery — Lesson

Create a 2/1 white and black Inkling creature token with flying.

2 /10
$0.02
Inscription of Insight

Inscription of Insight

Sorcery

Kicker
Choose one. If this spell was kicked, choose any number instead.
• Return up to two target creatures to their owners' hands.
• Scry 2, then draw two cards.
• Target player creates an X/X blue Illusion creature token, where X is the number of cards in their hand.

6.7 /10
$0.15
Lively Dirge

Lively Dirge

Sorcery

Spree (Choose one or more additional costs.)
+ — Search your library for a card, put it into your graveyard, then shuffle.
+ — Return up to two creature cards with total mana value 4 or less from your graveyard to the battlefield.

5.4 /10
$0.29
Mark of Mutiny

Mark of Mutiny

Sorcery

Gain control of target creature until end of turn. Put a +1/+1 counter on it and untap it. That creature gains haste until end of turn. (It can attack and this turn.)

7.6 /10
$0.16
Marsh Casualties

Marsh Casualties

Sorcery

Kicker (You may pay an additional as you cast this spell.)
Creatures target player controls get -1/-1 until end of turn. If this spell was kicked, those creatures get -2/-2 until end of turn instead.

1.3 /10
$0.08
Mimeofacture

Mimeofacture

Sorcery

Replicate (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Choose target permanent an opponent controls. Search that player's library for a card with the same name and put it onto the battlefield under your control. Then that player shuffles.

1.4 /10
$0.27
Mirage Mockery

Mirage Mockery

Sorcery

Choose one —
• Create a token that's a copy of target artifact creature you control.
• Create a token that's a copy of target nonartifact creature you control.
Entwine (Choose both if you pay the entwine cost.)

7.3 /10
$0.30
Misstep

Misstep

Sorcery

Creatures target player controls don't untap during that player's next untap step.

1.7 /10
$0.12
Mob Verdict

Mob Verdict

Sorcery

Secret council — Each player secretly votes for another player, then those votes are revealed. For each vote an opponent received, Mob Verdict deals 2 damage to that player and each creature that player controls. For each vote you received, draw a card.

5.8 /10
$0.11
Oddly Uneven

Oddly Uneven

Sorcery

Choose one —
• Destroy each creature with an odd number of words in its name. (Hyphenated words are one word.)
• Destroy each creature with an even number of words in its name.

10 /10
$0.22
Pest Control

Pest Control

Sorcery

Destroy all nonland permanents with mana value 1 or less.
Cycling (, Discard this card: Draw a card.)

2.5 /10
$9.15
Pulse of the Dross

Pulse of the Dross

Sorcery

Target player reveals three cards from their hand and you choose one of them. That player discards that card. Then if that player has more cards in hand than you, return Pulse of the Dross to its owner's hand.

1.9 /10
$0.26
Purge the Profane

Purge the Profane

Sorcery

Target opponent discards two cards and you gain 2 life.

1.7 /10
$0.08
Rankles Prank

Rankle's Prank

Sorcery

Choose one or more —
• Each player discards two cards.
• Each player loses 4 life.
• Each player sacrifices two creatures.

7.3 /10
$0.22
Reave Soul

Reave Soul

Sorcery

Destroy target creature with power 3 or less.

3.6 /10
$0.04
Reckoner Shakedown

Reckoner Shakedown

Sorcery

Target opponent reveals their hand. You may choose a nonland card from it. If you do, that player discards that card. If you don't, put two +1/+1 counters on a creature or Vehicle you control.

3.8 /10
$0.01
Repel the Vile

Repel the Vile

Instant

Choose one —
• Exile target creature with power 4 or greater.
• Exile target enchantment.

5.3 /10
$0.02
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