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Cards similar to Collective Unconscious (400)

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Ordered Migration

Ordered Migration

Sorcery

Domain — Create a 1/1 blue Bird creature token with flying for each basic land type among lands you control.

1.8 /10
$0.20
Outmuscle

Outmuscle

Sorcery

Put a +1/+1 counter on target creature you control, then it fights target creature you don't control. (Each deals damage equal to its power to the other.)
Adamant — If at least three green mana was spent to cast this spell, the creature you control gains indestructible until end of turn.

5.9 /10
$0.04
Over the Edge

Over the Edge

Sorcery

Choose one —
• Destroy target artifact or enchantment.
• Target creature you control explores, then it explores again. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard. Then repeat this process.)

6.8 /10
$0.02
Planar Despair

Planar Despair

Sorcery

Domain — All creatures get -1/-1 until end of turn for each basic land type among lands you control.

1.4 /10
$0.24
Prepare  Fight

Prepare // Fight

Instant // Sorcery

Untap target creature. It gets +2/+2 and gains lifelink until end of turn.

Fight

Aftermath (Cast this spell only from your graveyard. Then exile it.)
Target creature you control fights target creature an opponent controls.

3.2 /10
$0.10
Prey Upon

Prey Upon

Sorcery

Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)

8.3 /10
$0.04
Primal Might

Primal Might

Sorcery

Target creature you control gets +X/+X until end of turn. Then it fights up to one target creature you don't control.

8.6 /10
$0.20
Quantum Misalignment

Quantum Misalignment

Sorcery

Create a token that's a copy of target creature you control, except it isn't legendary.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

8.3 /10
$4.78
Rabid Bite

Rabid Bite

Sorcery

Target creature you control deals damage equal to its power to target creature you don't control.

8 /10
--
Rain of Daggers

Rain of Daggers

Sorcery

Destroy all creatures target opponent controls. You lose 2 life for each creature destroyed this way.

2 /10
$8.85
Ravenous Pursuit

Ravenous Pursuit

Sorcery

Target creature you control deals damage equal to its power to target creature you don't control. Choose a creature card in your hand. It perpetually gets +X/+X, where X is the amount of excess damage dealt this way.

10 /10
--
Razakeths Rite

Razaketh's Rite

Sorcery

Search your library for a card, put that card into your hand, then shuffle.
Cycling (, Discard this card: Draw a card.)

7.6 /10
$0.27
Really Epic Punch

Really Epic Punch

Sorcery

Target creature you control gets +2/+2 if it's a host or has augment. Then it fights target creature you don't control.

10 /10
$0.10
Renewal

Renewal

Sorcery

As an additional cost to cast this spell, sacrifice a land.
Search your library for a basic land card, put that card onto the battlefield, then shuffle.
Draw a card at the beginning of the next turn's upkeep.

2.9 /10
$0.24
Repudiate  Replicate

Repudiate // Replicate

Instant // Sorcery

Counter target activated or triggered ability. (Mana abilities can't be targeted.)

Replicate

Create a token that's a copy of target creature you control.

8 /10
$0.18
Ribbons of Night

Ribbons of Night

Sorcery

Ribbons of Night deals 4 damage to target creature and you gain 4 life. If was spent to cast this spell, draw a card.

0.7 /10
$0.10
Rise of Extus

Rise of Extus

Sorcery

Exile target creature. Exile up to one target instant or sorcery card from a graveyard.
Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

1.4 /10
$0.02
Ruthless Predation

Ruthless Predation

Sorcery

Target creature you control gets +1/+2 until end of turn. It fights target creature you don't control. (Each deals damage equal to its power to the other.)

4.9 /10
$0.02
Savage Stomp

Savage Stomp

Sorcery

This spell costs less to cast if it targets a Dinosaur you control.
Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.)

8 /10
$0.14
Savage Swipe

Savage Swipe

Sorcery

Target creature you control gets +2/+2 until end of turn if its power is 2. Then it fights target creature you don't control. (Each deals damage equal to its power to the other.)

5.5 /10
$0.06
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