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Cards similar to Colossapede (400)

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Culvert Ambusher

Culvert Ambusher

Creature — Wurm Horror (4/5)

When Culvert Ambusher enters the battlefield or is turned face up, target creature blocks this turn if able.
Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)

2.3 /10
$0.02
Curious Altisaur

Curious Altisaur

Creature — Dinosaur (2/5)

Vigilance, reach
Whenever a Dinosaur you control deals combat damage to a player, draw a card.

8.5 /10
$2.60
Cytoplast RootKin

Cytoplast Root-Kin

Creature — Elemental Mutant (0/0)

Graft 4 (This creature enters the battlefield with four +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)
When Cytoplast Root-Kin enters the battlefield, put a +1/+1 counter on each other creature you control with a +1/+1 counter on it.
: Move a +1/+1 counter from target creature you control onto Cytoplast Root-Kin.

4.8 /10
$0.30
Darba

Darba

Creature — Bird Beast (5/4)

At the beginning of your upkeep, sacrifice Darba unless you pay .

0.1 /10
$0.16
Daughter of Autumn

Daughter of Autumn

Legendary Creature — Avatar (2/4)

: The next 1 damage that would be dealt to target white creature this turn is dealt to Daughter of Autumn instead.

0.4 /10
$0.52
Dauntless Dourbark

Dauntless Dourbark

Creature — Treefolk Warrior (0/0)

Dauntless Dourbark's power and toughness are each equal to the number of Forests you control plus the number of Treefolk you control.
Dauntless Dourbark has trample as long as you control another Treefolk.

6.3 /10
$6.02
Dawnhart Rejuvenator

Dawnhart Rejuvenator

Creature — Human Warlock (2/4)

When Dawnhart Rejuvenator enters the battlefield, you gain 3 life.
: Add one mana of any color.

5.5 /10
$0.03
Deadbridge Goliath

Deadbridge Goliath

Creature — Insect (5/5)

Scavenge (, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)

5.1 /10
$0.16
Deadly Insect

Deadly Insect

Creature — Insect (6/1)

Shroud (This creature can't be the target of spells or abilities.)

2.1 /10
$0.18
Deadwood Treefolk

Deadwood Treefolk

Creature — Treefolk (3/6)

Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When Deadwood Treefolk enters or leaves the battlefield, return another target creature card from your graveyard to your hand.

5.5 /10
$0.19
Deep Forest Hermit

Deep Forest Hermit

Creature — Elf Druid (1/1)

Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When Deep Forest Hermit enters the battlefield, create four 1/1 green Squirrel creature tokens.
Squirrels you control get +1/+1.

8.6 /10
$2.15
Deeproot Historian

Deeproot Historian

Creature — Merfolk Druid (3/3)

Merfolk and Druid cards in your graveyard have retrace. (You may cast cards with retrace from your graveyard by discarding a land card in addition to paying their other costs.)

7.3 /10
$0.29
Deepwood Tantiv

Deepwood Tantiv

Creature — Beast (2/4)

Whenever Deepwood Tantiv becomes blocked, you gain 2 life.

0.2 /10
$0.16
Defiler of Vigor

Defiler of Vigor

Creature — Phyrexian Wurm (6/6)

Trample
As an additional cost to cast green permanent spells, you may pay 2 life. Those spells cost less to cast if you paid life this way. This effect reduces only the amount of green mana you pay.
Whenever you cast a green permanent spell, put a +1/+1 counter on each creature you control.

9.7 /10
$2.07
Deranged Hermit

Deranged Hermit

Creature — Elf (1/1)

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Deranged Hermit enters the battlefield, create four 1/1 green Squirrel creature tokens.
Squirrel creatures get +1/+1.

6.6 /10
~$47
Destructor Dragon

Destructor Dragon

Creature — Dragon (4/4)

Flying
When Destructor Dragon dies, destroy target noncreature permanent.

5.9 /10
$0.25
Dirtcowl Wurm

Dirtcowl Wurm

Creature — Wurm (3/4)

Whenever an opponent plays a land, put a +1/+1 counter on Dirtcowl Wurm.

6 /10
$2.92
Domesticated Hydra

Domesticated Hydra

Creature — Hydra (3/3)

: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)
As long as Domesticated Hydra is monstrous, it has trample.

5 /10
$0.30
Doomskar Warrior

Doomskar Warrior

Creature — Human Warrior (4/3)

Backup 1
Trample
Whenever this creature deals combat damage to a player or battle, look at that many cards from the top of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

6.2 /10
$0.10
Dormant Grove  Gnarled Grovestrider

Dormant Grove // Gnarled Grovestrider

Enchantment // Creature — Treefolk (0/0)

At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Then if that creature has toughness 6 or greater, transform Dormant Grove.

Gnarled Grovestrider

Vigilance
Other creatures you control have vigilance.

7.4 /10
$0.11
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