Creature — Elf Cleric Druid (2/2)
, : You may tap or untap target artifact, creature, or land.
Creature — Beast (6/6)
Vigilance, reach, trample
Whenever Elder Gargaroth attacks or blocks, choose one —
• Create a 3/3 green Beast creature token.
• You gain 3 life.
• Draw a card.
Creature — Elf Warrior (3/2)
When Elderleaf Mentor enters the battlefield, create a 1/1 green Elf Warrior creature token.
Creature — Elf Artificer (3/4)
Elegant Edgecrafters can't be blocked by creatures with power 2 or less.
Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.)
Creature — Elf Druid (4/4)
Alliance — Whenever another creature enters the battlefield under your control, target creature other than Elegant Entourage gets +1/+1 and gains trample until end of turn.
Creature — Human Elf Ranger (4/1)
Reach
When Elturgard Ranger enters the battlefield, create a 2/2 green Wolf creature token.
Creature — Elf (3/3)
Elven Riders can't be blocked except by Walls and/or creatures with flying.
Creature — Dog (2/2)
Whenever Elven Warhounds becomes blocked by a creature, put that creature on top of its owner's library.
Creature — Elf Mutant (4/5)
: Add .
Forestcycling (, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.)
Creature — Elf Shaman Bard (2/4)
All creatures able to block Elvish Bard do so.
Creature — Elf Rogue (0/0)
Elvish House Party's power and toughness are each equal to the current hour, using the twelve-hour system.
Creature — Elves (0/0)
As Elvish Impersonators enters the battlefield, roll a six-sided die twice. Its base power becomes the first result and its base toughness becomes the second result.
Creature — Elf Scout (1/2)
: Target Elf creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)
Creature — Elf Shaman (1/1)
, : You may put a creature card from your hand onto the battlefield.
Creature — Elf Mutant (5/4)
When Elvish Soultiller dies, choose a creature type. Shuffle all creature cards of that type from your graveyard into your library.
Creature — Elemental (4/4)
Vigilance
Land creatures you control have vigilance.
Landfall — Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.
Creature — Antelope (2/3)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Legendary Creature — Human Advisor (3/3)
Whenever Emissary Green attacks, starting with you, each player votes for profit or security. You create a number of Treasure tokens equal to twice the number of profit votes. Put a number of +1/+1 counters on each creature you control equal to the number of security votes.
Creature — Crocodile (5/5)
When you control no other creatures, sacrifice Emperor Crocodile.
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