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Cards similar to Comeuppance (400)

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Forfend

Forfend

Instant

Prevent all damage that would be dealt to creatures this turn.

1.8 /10
$0.08
Heavy Fog

Heavy Fog

Instant

Cast this spell only during the declare attackers step and only if you've been attacked this step.
Prevent all damage that would be dealt to you this turn by attacking creatures.

2 /10
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Indestructible Aura

Indestructible Aura

Instant

Prevent all damage that would be dealt to target creature this turn.

2.5 /10
$0.34
Laezels Acrobatics

Lae'zel's Acrobatics

Instant

Exile all nontoken creatures you control, then roll a d20.
1—9 | Return those cards to the battlefield under their owner's control at the beginning of the next end step.
10—20 | Return those cards to the battlefield under their owner's control, then exile them again. Return those cards to the battlefield under their owner's control at the beginning of the next end step.

9.1 /10
$0.83
Meditation Puzzle

Meditation Puzzle

Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
You gain 8 life.

2.3 /10
$0.06
Rally the Peasants

Rally the Peasants

Instant

Creatures you control get +2/+0 until end of turn.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

3.4 /10
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Reverent Mantra

Reverent Mantra

Instant

You may exile a white card from your hand rather than pay this spell's mana cost.
Choose a color. All creatures gain protection from the chosen color until end of turn.

5 /10
$7.70
Revivify

Revivify

Instant

Roll a d20 and add the number of creature cards in your graveyard that were put there from the battlefield this turn.
1—14 | Return all creature cards in your graveyard that were put there from the battlefield this turn to your hand.
15+ | Return those cards from your graveyard to the battlefield.

6.9 /10
$0.39
Sacred Boon

Sacred Boon

Instant

Prevent the next 3 damage that would be dealt to target creature this turn. At the beginning of the next end step, put a +0/+1 counter on that creature for each 1 damage prevented this way.

0.4 /10
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Sacrifice Play

Sacrifice Play

Instant

A person outside the game chooses an attacking or blocking creature target opponent controls. That player sacrifices that creature.

10 /10
$0.03
Sanctified Charge

Sanctified Charge

Instant

Creatures you control get +2/+1 until end of turn. White creatures you control also gain first strike until end of turn. (They deal combat damage before creatures without first strike.)

1.6 /10
$0.06
Sandblast

Sandblast

Instant

Sandblast deals 5 damage to target attacking or blocking creature.

2.9 /10
$0.04
Shielded Passage

Shielded Passage

Instant

Prevent all damage that would be dealt to target creature this turn.

3.1 /10
$0.06
Stall for Time

Stall for Time

Instant

Kicker (You may pay an additional as you cast this spell.)
Tap up to two target creatures. If this spell was kicked, put a stun counter on each of those creatures. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Draw a card.

4.3 /10
$0.04
Steeling Stance

Steeling Stance

Instant

Creatures you control get +1/+1 until end of turn.
Forecast — , Reveal Steeling Stance from your hand: Target creature gets +1/+1 until end of turn. (Activate only during your upkeep and only once each turn.)

0.4 /10
$0.06
Temper

Temper

Instant

Prevent the next X damage that would be dealt to target creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature.

1.2 /10
$0.20
Test of Faith

Test of Faith

Instant

Prevent the next 3 damage that would be dealt to target creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature.

1.8 /10
$0.16
Unexplained Absence

Unexplained Absence

Instant

For each player, exile up to one target nonland permanent that player controls. For each permanent exiled this way, its controller cloaks the top card of their library. (To cloak a card, put it onto the battlefield face down as a 2/2 creature with ward . Turn it face up any time for its mana cost if it's a creature card.)

6.3 /10
$1.56
Warhorn Blast

Warhorn Blast

Instant

Creatures you control get +2/+1 until end of turn.
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

5.4 /10
$0.02
Yare

Yare

Instant

Target creature defending player controls gets +3/+0 until end of turn. That creature can block up to two additional creatures this turn.

0.2 /10
$0.72
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