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Cards similar to Compelling Deterrence (400)

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Wash Away

Wash Away

Instant

Cleave (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)
Counter target spell [that wasn't cast from its owner's hand].

9.4 /10
$0.40
Agony Warp

Agony Warp

Instant

Target creature gets -3/-0 until end of turn.
Target creature gets -0/-3 until end of turn.

3.3 /10
$0.03
Biomass Mutation

Biomass Mutation

Instant

Creatures you control have base power and toughness X/X until end of turn.

8.2 /10
$0.11
Blessed Reincarnation

Blessed Reincarnation

Instant

Exile target creature an opponent controls. That player reveals cards from the top of their library until a creature card is revealed. The player puts that card onto the battlefield, then shuffles the rest into their library.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

3.5 /10
$0.19
Blur

Blur

Instant

Exile target creature you control, then return that card to the battlefield under its owner's control.
Draw a card.

8.9 /10
--
Chill of the Grave

Chill of the Grave

Instant

This spell costs less to cast if you control a Zombie.
Tap target creature. It doesn't untap during its controller's next untap step.
Draw a card.

4.1 /10
$0.03
Commence the Endgame

Commence the Endgame

Instant

This spell can't be countered.
Draw two cards, then amass Zombies X, where X is the number of cards in your hand. (Put X +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

7.4 /10
$0.35
Contaminated Drink

Contaminated Drink

Instant

Draw X cards, then you get half X rad counters, rounded up.

6.1 /10
$0.14
Counterbore

Counterbore

Instant

Counter target spell. Search its controller's graveyard, hand, and library for all cards with the same name as that spell and exile them. Then that player shuffles.

1 /10
$0.33
Crosiss Charm

Crosis's Charm

Instant

Choose one —
• Return target permanent to its owner's hand.
• Destroy target nonblack creature. It can't be regenerated.
• Destroy target artifact.

8.1 /10
$0.43
Crush Dissent

Crush Dissent

Instant

Counter target spell unless its controller pays .
Amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

4.9 /10
$0.03
Deicide

Deicide

Instant

Exile target enchantment. If the exiled card is a God card, search its controller's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles.

2.2 /10
$0.14
Dovins Veto

Dovin's Veto

Instant

This spell can't be countered.
Counter target noncreature spell.

9.9 /10
$3.75
Drag the Canal

Drag the Canal

Instant

Create a 2/2 white and blue Detective creature token. If a creature died this turn, you gain 2 life, surveil 2, then investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")

3.9 /10
$0.12
Energy Arc

Energy Arc

Instant

Untap any number of target creatures. Prevent all combat damage that would be dealt to and dealt by those creatures this turn.

5.3 /10
$0.42
Essence Flux

Essence Flux

Instant

Exile target creature you control, then return that card to the battlefield under its owner's control. If it's a Spirit, put a +1/+1 counter on it.

9.4 /10
$1.20
Evolution Charm

Evolution Charm

Instant

Choose one —
• Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
• Return target creature card from your graveyard to your hand.
• Target creature gains flying until end of turn.

7.9 /10
$0.18
Eye of Nowhere

Eye of Nowhere

Sorcery — Arcane

Return target permanent to its owner's hand.

4 /10
$0.23
Fate Transfer

Fate Transfer

Instant

Move all counters from target creature onto another target creature.

4 /10
$0.30
Flicker of Fate

Flicker of Fate

Instant

Exile target creature or enchantment, then return it to the battlefield under its owner's control.

9 /10
$0.13
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