Instant
Devoid (This card has no color.)
Reality Hemorrhage deals 2 damage to any target.
Creature — Dwarf Knight // Instant — Adventure (3/1)
Rimrock Knight can't block.
Boulder Rush
Target creature gets +2/+0 until end of turn. (Then exile this card. You may cast the creature later from exile.)
Creature — Human Peasant // Instant — Adventure (3/1)
Usher to Safety
Return target permanent you control to its owner's hand. (Then exile this card. You may cast the creature later from exile.)
Creature — Human Soldier // Instant — Adventure (2/1)
On Alert
Target creature gets +2/+2 until end of turn. Untap it. (Then exile this card. You may cast the creature later from exile.)
Instant
( represents colorless mana.)
Target creature gets +3/-3 until end of turn.
Creature — Faerie Warlock // Instant — Adventure (2/3)
Flying
When Spellscorn Coven enters the battlefield, each opponent discards a card.
Take It Back
Return target spell to its owner's hand. (Then exile this card. You may cast the creature later from exile.)
Creature — Elemental Elk // Instant — Adventure (3/4)
Trample
Whenever you cast a spell with mana value 5 or greater, put a +1/+1 counter on Tempest Hart.
Scan the Clouds
Draw two cards, then discard two cards. (Then exile this card. You may cast the creature later from exile.)
Creature — Faerie // Instant — Adventure (3/3)
Flying
Rip the Seams
Destroy target tapped creature. (Then exile this card. You may cast the creature later from exile.)
Creature — Human Cleric // Instant — Adventure (2/2)
When Woodland Acolyte enters the battlefield, draw a card.
Mend the Wilds
Put target permanent card from your graveyard on top of your library. (Then exile this card. You may cast the creature later from exile.)
Instant
Casualty 2 (As you cast this spell, you may sacrifice a creature with power 2 or greater. When you do, copy this spell and you may choose a new target for the copy.)
The owner of target nonenchantment permanent shuffles it into their library, then exiles the top card of their library. If it's a land card, they put it onto the battlefield. Otherwise, they may cast it without paying its mana cost.
Instant
This spell costs less to cast if you control a creature with power 4 or greater.
Change the target of target spell or ability with a single target.
Tribal Instant — Shapeshifter
Changeling (This card is every creature type.)
Exile target creature. Its controller creates a 1/1 colorless Shapeshifter creature token with changeling.
Instant // Instant
Dead deals 2 damage to target creature.
Gone
Return target creature you don't control to its owner's hand.
Creature — Dragon // Instant — Adventure (4/4)
Flying, trample
Whenever Decadent Dragon attacks, create a Treasure token.
Expensive Taste
Exile the top two cards of target opponent's library face down. You may look at and play those cards for as long as they remain exiled.
Creature — Horror // Instant — Adventure (6/6)
Menace, trample
At the beginning of your upkeep, you may sacrifice an artifact, enchantment, or token. If you don't, tap Devouring Sugarmaw.
Have for Dinner
Create a 1/1 white Human creature token and a Food token. (Then exile this card. You may cast the creature later from exile.)
Instant
Choose one —
• Counter target sorcery spell.
• Destroy target creature with power 2 or less.
• Look at the top three cards of target player's library. Put one back and the rest into that player's graveyard.
Creature — Elf Fox Warrior // Instant — Adventure (4/3)
Trample
Guard Change
Create a Monster Role token attached to target creature you control. (Enchanted creature gets +1/+1 and has trample.)
Creature — Giant // Instant — Adventure (4/3)
Reach
, Sacrifice an artifact or land: Draw a card.
That's Mine
Create a Treasure token. (Then exile this card. You may cast the creature later from exile.)
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