Instant
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
You can't lose the game this turn and your opponents can't win the game this turn. Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead.
Instant
Return target artifact or enchantment card from your graveyard to your hand.
Instant
Prevent the next 1 damage that would be dealt to any target this turn.
Draw a card.
Instant
Choose a color. White creatures you control gain protection from the chosen color until end of turn.
Instant
Destroy target enchantment. If a permanent you controlled or a token was destroyed this way, draw a card.
Instant
Prevent the next X damage that would be dealt to you and/or permanents you control this turn. If damage is prevented this way, Divine Deflection deals that much damage to any target.
Instant
Search your library for an artifact or enchantment card, reveal it, then shuffle and put that card on top.
Instant — Arcane
Prevent all damage that would be dealt by creatures this turn.
Instant
Cast this spell only during an opponent's upkeep.
Creatures can't attack this turn.
Instant
Choose a creature or planeswalker you control. All damage that would be dealt this turn to you and permanents you control is dealt to the chosen permanent instead (if it's still on the battlefield).
Instant
Prevent the next X damage that would be dealt to any target this turn. Until end of turn, you may pay any time you could cast an instant. If you do, prevent the next 1 damage that would be dealt to that permanent or player this turn.
Instant
The next 2 damage that a source of your choice would deal to you and/or permanents you control this turn is dealt to any target instead.
Instant
Prevent the next 1 damage that would be dealt to any target this turn.
Draw a card at the beginning of the next turn's upkeep.
Instant
Prevent the next 4 damage that would be dealt to any target this turn.
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