Artifact — Equipment
Equipped creature gets +1/+1 and has haste.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact — Equipment
Equipped creature gets +2/+2 and has protection from green and from blue.
Whenever equipped creature deals combat damage to a player, you create a 2/2 green Wolf creature token and that player mills ten cards.
Equip
Artifact — Equipment
Equipped creature gets +2/+2 and has protection from Rogues and from Clerics.
Whenever equipped creature deals combat damage to a player, create a 4/4 gold Dragon creature token with flying and roll a d20 (a twenty-sided die). If you roll a 20, repeat this process.
Equip
Artifact — Equipment
Equipped creature gets +2/+2 and has protection from black and from green.
Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control.
Equip
Artifact — Equipment
Equipped creature gets +2/+2 and has protection from red and from green.
Whenever equipped creature deals combat damage to a player, exile the top two cards of your library. You may play those cards this turn. You may play an additional land this turn.
Equip
Artifact — Equipment
Equipped creature gets +2/+2 and has protection from white and from blue.
Whenever equipped creature deals combat damage to a player, put a +1/+1 counter on a creature you control, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Equip
Artifact — Equipment
Equipped creature gets +2/+2 and has protection from red and from white.
Whenever equipped creature deals combat damage to a player, Sword of War and Peace deals damage to that player equal to the number of cards in their hand and you gain 1 life for each card in your hand.
Equip
Artifact
: Add .
: Add or . Talisman of Conviction deals 1 damage to you.
Artifact
: Add .
: Add or . Talisman of Creativity deals 1 damage to you.
Artifact
: Add .
: Add or . Talisman of Curiosity deals 1 damage to you.
Artifact
: Add .
: Add or . Talisman of Dominance deals 1 damage to you.
Artifact
: Add .
: Add or . Talisman of Hierarchy deals 1 damage to you.
Artifact
: Add .
: Add or . Talisman of Impulse deals 1 damage to you.
Artifact
: Add .
: Add or . Talisman of Indulgence deals 1 damage to you.
Artifact
: Add .
: Add or . Talisman of Progress deals 1 damage to you.
Artifact
: Add .
: Add or . Talisman of Resilience deals 1 damage to you.
Legendary Artifact — Equipment
Equipped creature gets +1/+1. As long as it's legendary, it gets an additional +2/+2. As long as it's red, it has trample.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact Creature — Golem (2/3)
: Target opponent loses 1 life. If you control a Tezzeret planeswalker, that player loses 3 life instead.
Legendary Artifact
: Put an oil counter on The Filigree Sylex.
, Sacrifice The Filigree Sylex: Destroy each nonland permanent with mana value equal to the number of oil counters on The Filigree Sylex.
, Remove ten oil counters from among permanents you control and sacrifice The Filigree Sylex: It deals 10 damage to any target.
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