Artifact Creature — Horror (0/0)
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
At the beginning of your upkeep, you may move a +1/+1 counter from target creature onto Arcbound Fiend.
Modular 3 (This creature enters the battlefield with three +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Artifact Creature — Beast (0/0)
First strike
Modular 4 (This creature enters the battlefield with four +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Artifact Creature — Golem (0/0)
Modular—Sunburst (This creature enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Artifact
: Choose any number of target creatures. Each of those creatures gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Artifact Creature — Demon Construct (5/4)
Trample
Battle Cannon — When Chaos Defiler enters the battlefield or dies, for each opponent, choose a nonland permanent that player controls. Destroy one of them chosen at random.
Artifact Creature — Dalek (3/3)
Flying, menace
Exterminate! — When Dalek Drone enters the battlefield, destroy target creature an opponent controls. That player loses 3 life.
Artifact Creature — Phyrexian Golem (10/10)
Etched Monstrosity enters the battlefield with five -1/-1 counters on it.
, Remove five -1/-1 counters from Etched Monstrosity: Target player draws three cards.
Artifact Creature — Golem (2/5)
Flying
Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
: Put target card from a graveyard on the bottom of its owner's library.
Artifact Creature — Robot (2/5)
Flash
This spell costs less to cast for each creature attacking you.
When Sentry Bot enters the battlefield, you get for each creature attacking you.
At the beginning of combat on your turn, you may pay . If you do, put a +1/+1 counter on each creature you control.
Legendary Artifact — Vehicle
Flying
Whenever Skysovereign, Consul Flagship enters the battlefield or attacks, it deals 3 damage to target creature or planeswalker an opponent controls.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact Creature — Cat (0/0)
Modular 4 (This creature enters the battlefield with four +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Riot (This creature enters the battlefield with your choice of an additional +1/+1 counter or haste.)
Artifact Creature — Construct (4/5)
Vigilance
When Cataclysmic Gearhulk enters the battlefield, each player chooses an artifact, a creature, an enchantment, and a planeswalker from among the nonland permanents they control, then sacrifices the rest.
Artifact Creature — Hydra (0/0)
Clockwork Hydra enters the battlefield with four +1/+1 counters on it.
Whenever Clockwork Hydra attacks or blocks, remove a +1/+1 counter from it. If you do, Clockwork Hydra deals 1 damage to any target.
: Put a +1/+1 counter on Clockwork Hydra.
Artifact Creature — Construct (6/6)
First strike
When Combustible Gearhulk enters the battlefield, target opponent may have you draw three cards. If the player doesn't, you mill three cards, then Combustible Gearhulk deals damage to that player equal to the total mana value of those cards.
Legendary Artifact — Equipment // Legendary Creature — Demon (0/0)
Equipped creature gets +1/+0.
When equipped creature deals combat damage to a player, unattach Elbrus, the Binding Blade, then transform it.
Equip
Withengar Unbound
Flying, intimidate, trample (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Whenever a player loses the game, put thirteen +1/+1 counters on Withengar Unbound.
Artifact Creature — Construct (0/0)
Flying
Hexavus enters the battlefield with six +1/+1 counters on it.
, Remove a +1/+1 counter from Hexavus: Put a flying counter on another target creature.
, Remove a counter from another creature you control: Put a +1/+1 counter on Hexavus.
Artifact
Jester's Mask enters the battlefield tapped.
, , Sacrifice Jester's Mask: Target opponent puts the cards from their hand on top of their library. Search that player's library for that many cards. That player puts those cards into their hand, then shuffles.
Artifact — Vehicle
When Magmatic Galleon enters the battlefield, it deals 5 damage to target creature an opponent controls.
Whenever one or more creatures your opponents control are dealt excess noncombat damage, create a Treasure token.
Crew 2
Artifact — Equipment
For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.)
Equipped creature gets +2/+1 and has vigilance.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact Creature — Necron (5/3)
Flash
Synaptic Disintegrator — When Necron Deathmark enters the battlefield, destroy up to one target creature and target player mills three cards.
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