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Cards similar to Coordinated Assault (400)

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Sudden Breakthrough

Sudden Breakthrough

Instant

Target creature gets +2/+0 and gains first strike until end of turn.
Create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")

8.6 /10
$0.07
Sure Strike

Sure Strike

Instant

Target creature gets +3/+0 and gains first strike until end of turn.

6.1 /10
$0.04
Swift Justice

Swift Justice

Instant

Until end of turn, target creature gets +1/+0 and gains first strike and lifelink.

5.1 /10
$0.03
Tail Swipe

Tail Swipe

Instant

Choose target creature you control and target creature you don't control. If you cast this spell during your main phase, the creature you control gets +1/+1 until end of turn. Then those creatures fight each other. (Each deals damage equal to its power to the other.)

8.7 /10
$0.11
Tainted Strike

Tainted Strike

Instant

Target creature gets +1/+0 and gains infect until end of turn. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

9.4 /10
$1.30
The Chase Is On

The Chase Is On

Instant

Target creature gets +3/+0 and gains first strike until end of turn. Investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")

2.5 /10
$0.02
Uncaged Fury

Uncaged Fury

Instant

Target creature gets +1/+1 and gains double strike until end of turn. (It deals both first-strike and regular combat damage.)

6 /10
$0.04
Vampires Zeal

Vampire's Zeal

Instant

Target creature gets +2/+2 until end of turn. If it's a Vampire, it gains first strike until end of turn.

2.8 /10
$0.03
Volatile Claws

Volatile Claws

Instant

Until end of turn, creatures you control get +2/+0 and gain all creature types.

5.3 /10
$0.09
Volcanic Rush

Volcanic Rush

Instant

Attacking creatures get +2/+0 and gain trample until end of turn.

2.5 /10
$0.02
Whirling Strike

Whirling Strike

Instant

Target creature gets +2/+0 and gains first strike and trample until end of turn.

5 /10
$0.02
You See a Pair of Goblins

You See a Pair of Goblins

Instant

Choose one —
• Charge Them — Creatures you control get +2/+0 until end of turn.
• Befriend Them — Create two 1/1 red Goblin creature tokens.

8.2 /10
$0.19
Ambitious Assault

Ambitious Assault

Instant

Creatures you control get +2/+0 until end of turn. If you control a modified creature, draw a card. (Equipment, Auras you control, and counters are modifications.)

5.4 /10
$0.04
Arachnoid Adaptation

Arachnoid Adaptation

Instant

Target creature gets +2/+2 and gains reach until end of turn. Untap it.

5.7 /10
$0.03
Arbor Armament

Arbor Armament

Instant

Put a +1/+1 counter on target creature. That creature gains reach until end of turn.

4.7 /10
$0.02
Barreling Attack

Barreling Attack

Instant

Target creature gains trample until end of turn. When that creature becomes blocked this turn, it gets +1/+1 until end of turn for each creature blocking it.

1.1 /10
$0.52
Battle Frenzy

Battle Frenzy

Instant

Green creatures you control get +1/+1 until end of turn.
Nongreen creatures you control get +1/+0 until end of turn.

0.4 /10
$0.07
Black Suns Twilight

Black Sun's Twilight

Instant

Up to one target creature gets -X/-X until end of turn. If X is 5 or more, return a creature card with mana value X or less from your graveyard to the battlefield tapped.

8.8 /10
$0.30
Borrowed Malevolence

Borrowed Malevolence

Instant

Escalate (Pay this cost for each mode chosen beyond the first.)
Choose one or both —
• Target creature gets +1/+1 until end of turn.
• Target creature gets -1/-1 until end of turn.

1.2 /10
--
Burn Bright

Burn Bright

Instant

Creatures you control get +2/+0 until end of turn.

5.3 /10
$0.02
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