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Cards similar to Cosmic Horror (400)

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Guul Draz Overseer

Guul Draz Overseer

Creature — Vampire (3/4)

Flying
Landfall — Whenever a land enters the battlefield under your control, other creatures you control get +1/+0 until end of turn. If that land is a Swamp, those creatures get +2/+0 until end of turn instead.

4.1 /10
$0.13
Halo Hunter

Halo Hunter

Creature — Demon (6/3)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
When Halo Hunter enters the battlefield, destroy target Angel.

1.9 /10
$0.24
High Fae Negotiator

High Fae Negotiator

Creature — Faerie Warlock (3/5)

Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)
Flying
When High Fae Negotiator enters the battlefield, if it was bargained, each opponent loses 3 life and you gain 3 life.

4.1 /10
$0.01
Hook Horror

Hook Horror

Creature — Horror (3/3)

Molting Exoskeleton — When Hook Horror dies, it perpetually gets -1/-1. Then if that card's toughness is 1 or greater, return it to the battlefield under its owner's control.

10 /10
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Hunter of Eyeblights

Hunter of Eyeblights

Creature — Elf Assassin (3/3)

When Hunter of Eyeblights enters the battlefield, put a +1/+1 counter on target creature you don't control.
, : Destroy target creature with a counter on it.

4 /10
$0.20
Infernal Medusa

Infernal Medusa

Creature — Gorgon (2/4)

Whenever Infernal Medusa blocks a creature, destroy that creature at end of combat.
Whenever Infernal Medusa becomes blocked by a non-Wall creature, destroy that creature at end of combat.

1.8 /10
$6.34
Ironclad Revolutionary

Ironclad Revolutionary

Creature — Aetherborn Artificer (4/4)

When Ironclad Revolutionary enters the battlefield, you may sacrifice an artifact. If you do, put two +1/+1 counters on Ironclad Revolutionary and each opponent loses 2 life.

1.1 /10
$0.02
Krrik Son of Yawgmoth

K'rrik, Son of Yawgmoth

Legendary Creature — Phyrexian Horror Minion (2/2)

( can be paid with either or 2 life.)
Lifelink
For each in a cost, you may pay 2 life rather than pay that mana.
Whenever you cast a black spell, put a +1/+1 counter on K'rrik, Son of Yawgmoth.

9.5 /10
$7.72
Kagemaro First to Suffer

Kagemaro, First to Suffer

Legendary Creature — Demon Spirit (0/0)

Kagemaro, First to Suffer's power and toughness are each equal to the number of cards in your hand.
, Sacrifice Kagemaro: All creatures get -X/-X until end of turn, where X is the number of cards in your hand.

5.1 /10
$3.52
Keeper of Tresserhorn

Keeper of Tresserhorn

Creature — Avatar (6/6)

Whenever Keeper of Tresserhorn attacks and isn't blocked, it assigns no combat damage this turn and defending player loses 2 life.

0.3 /10
$0.61
Kheru Lich Lord

Kheru Lich Lord

Creature — Zombie Wizard (4/4)

At the beginning of your upkeep, you may pay . If you do, return a creature card at random from your graveyard to the battlefield. It gains flying, trample, and haste. Exile that card at the beginning of your next end step. If it would leave the battlefield, exile it instead of putting it anywhere else.

1.9 /10
$0.16
Kokusho the Evening Star

Kokusho, the Evening Star

Legendary Creature — Dragon Spirit (5/5)

Flying
When Kokusho, the Evening Star dies, each opponent loses 5 life. You gain life equal to the life lost this way.

9.4 /10
~$21
Loathsome Catoblepas

Loathsome Catoblepas

Creature — Beast (3/3)

: Loathsome Catoblepas must be blocked this turn if able.
When Loathsome Catoblepas dies, target creature an opponent controls gets -3/-3 until end of turn.

0.2 /10
$0.05
Loathsome Curator

Loathsome Curator

Creature — Gorgon Wizard (5/4)

Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
Menace
When Loathsome Curator exploits a creature, destroy target creature you don't control with mana value 3 or less.

3.4 /10
$0.02
Lord of the Forsaken

Lord of the Forsaken

Creature — Demon (6/6)

Flying, trample
, Sacrifice another creature: Target player mills three cards.
Pay 1 life: Add . Spend this mana only to cast a spell from your graveyard.

7.4 /10
$0.62
Malakir Bloodwitch

Malakir Bloodwitch

Creature — Vampire Shaman (4/4)

Flying, protection from white
When Malakir Bloodwitch enters the battlefield, each opponent loses life equal to the number of Vampires you control. You gain life equal to the life lost this way.

9.1 /10
$1.29
Marrow Bats

Marrow Bats

Creature — Bat Skeleton (4/1)

Flying
Pay 4 life: Regenerate Marrow Bats.

3.4 /10
$0.08
Marshland Bloodcaster

Marshland Bloodcaster

Creature — Vampire Warlock (3/5)

Flying
, : Rather than pay the mana cost of the next spell you cast this turn, you may pay life equal to that spell's mana value.

7.1 /10
$0.11
Mausoleum Harpy

Mausoleum Harpy

Creature — Harpy (3/3)

Flying
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Whenever another creature you control dies, if you have the city's blessing, put a +1/+1 counter on Mausoleum Harpy.

1.2 /10
$0.02
Mindleecher

Mindleecher

Creature — Nightmare (5/5)

Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Flying
Whenever this creature mutates, exile the top card of each opponent's library face down. You may look at and play those cards for as long as they remain exiled.

7.5 /10
$0.30
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