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Cards similar to Covert Operative (400)

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Saprazzan Breaker

Saprazzan Breaker

Creature — Beast (3/3)

: Mill a card. If a land card was milled this way, Saprazzan Breaker can't be blocked this turn.

0.1 /10
$0.15
Scalpelexis

Scalpelexis

Creature — Beast (1/5)

Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever Scalpelexis deals combat damage to a player, that player exiles the top four cards of their library. If two or more of those cards have the same name, repeat this process.

1.7 /10
$0.30
Scornful AetherLich

Scornful Aether-Lich

Artifact Creature — Zombie Wizard (2/4)

: Scornful Aether-Lich gains fear and vigilance until end of turn. (Attacking doesn't cause it to tap, and it can't be blocked except by artifact creatures and/or black creatures.)

0.2 /10
$0.22
Segovian Leviathan

Segovian Leviathan

Creature — Leviathan (3/3)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

1.2 /10
$0.25
Senator Peacock

Senator Peacock

Legendary Creature — Human Advisor (3/4)

Artifacts you control are Clues in addition to their other types and have ", Sacrifice this artifact: Draw a card."
Whenever you sacrifice a Clue, target creature can't be blocked this turn.

5.2 /10
$0.44
Serpent of Yawning Depths

Serpent of Yawning Depths

Enchantment Creature — Serpent (6/6)

Krakens, Leviathans, Octopuses, and Serpents you control can't be blocked except by Krakens, Leviathans, Octopuses, and Serpents.

8.7 /10
$9.39
Sewer Crocodile

Sewer Crocodile

Creature — Crocodile (4/6)

: Sewer Crocodile can't be blocked this turn. This ability costs less to activate if there are five or more mana values among cards in your graveyard.

2.5 /10
$0.03
Shifting Sliver

Shifting Sliver

Creature — Sliver (2/2)

Slivers can't be blocked except by Slivers.

8.6 /10
$0.71
Sly Instigator

Sly Instigator

Creature — Human Wizard (2/4)

, : Until your next turn, target creature an opponent controls can't be blocked. Goad that creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

7.3 /10
$0.12
Snapping Drake

Snapping Drake

Creature — Drake (3/2)

Flying (This creature can't be blocked except by creatures with flying or reach.)

0.9 /10
$0.10
Soratami MirrorGuard

Soratami Mirror-Guard

Creature — Moonfolk Wizard (3/1)

Flying
, Return a land you control to its owner's hand: Target creature with power 2 or less can't be blocked this turn.

2.7 /10
$0.11
Soulsworn Spirit

Soulsworn Spirit

Creature — Spirit (2/1)

Soulsworn Spirit can't be blocked.
When Soulsworn Spirit enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)

2.4 /10
$0.06
Startled Awake  Persistent Nightmare

Startled Awake // Persistent Nightmare

Sorcery // Creature — Nightmare (0/0)

Target opponent mills thirteen cards.
: Put Startled Awake from your graveyard onto the battlefield transformed. Activate only as a sorcery.

Persistent Nightmare

Skulk (This creature can't be blocked by creatures with greater power.)
When Persistent Nightmare deals combat damage to a player, return it to its owner's hand.

6.5 /10
$1.54
Storm Sculptor

Storm Sculptor

Creature — Merfolk Wizard (3/2)

Storm Sculptor can't be blocked.
When Storm Sculptor enters the battlefield, return a creature you control to its owner's hand.

3.2 /10
$0.05
Stormcloud Spirit

Stormcloud Spirit

Creature — Spirit (4/4)

Flying (This creature can't be blocked except by creatures with flying or reach.)

0.1 /10
$0.06
Sun Ce Young Conquerer

Sun Ce, Young Conquerer

Legendary Creature — Human Soldier (3/3)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
When Sun Ce, Young Conquerer enters the battlefield, you may return target creature to its owner's hand.

1.9 /10
--
Sun Quan Lord of Wu

Sun Quan, Lord of Wu

Legendary Creature — Human Soldier (4/4)

Creatures you control have horsemanship. (They can't be blocked except by creatures with horsemanship.)

7 /10
--
SureFooted Infiltrator

Sure-Footed Infiltrator

Creature — Merfolk Rogue (2/3)

Tap another untapped Rogue you control: Sure-Footed Infiltrator can't be blocked this turn.
Whenever Sure-Footed Infiltrator deals combat damage to a player, draw a card.

6.3 /10
$0.04
The Flood of Mars

The Flood of Mars

Creature — Alien Zombie Horror (3/3)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Water Always Wins — Whenever The Flood of Mars attacks, put a flood counter on another target creature or land. If it's a creature, it becomes a copy of The Flood of Mars. If it's a land, it becomes an Island in addition to its other types.

6 /10
$0.49
Thieving Magpie

Thieving Magpie

Creature — Bird (1/3)

Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever Thieving Magpie deals damage to an opponent, draw a card.

5.3 /10
$0.11
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