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Cards similar to Cranial Extraction (400)

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Morsel Theft

Morsel Theft

Tribal Sorcery — Rogue

Prowl (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.)
Target player loses 3 life and you gain 3 life. If this spell's prowl cost was paid, draw a card.

2.3 /10
$0.18
Necromantic Summons

Necromantic Summons

Sorcery

Put target creature card from a graveyard onto the battlefield under your control.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, that creature enters the battlefield with two additional +1/+1 counters on it.

4.6 /10
$0.11
Pact of the Serpent

Pact of the Serpent

Sorcery

Choose a creature type. Target player draws X cards and loses X life, where X is the number of creatures they control of the chosen type.

9.4 /10
$0.46
Prying Questions

Prying Questions

Sorcery

Target opponent loses 3 life and puts a card from their hand on top of their library.

0.7 /10
$0.04
Rancid Earth

Rancid Earth

Sorcery

Destroy target land.
Threshold — If seven or more cards are in your graveyard, instead destroy that land and Rancid Earth deals 1 damage to each creature and each player.

3.1 /10
$0.27
Reap the Seagraf

Reap the Seagraf

Sorcery

Create a 2/2 black Zombie creature token.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

1.2 /10
$0.07
Recover

Recover

Sorcery

Return target creature card from your graveyard to your hand.
Draw a card.

5.7 /10
$0.05
Rising Miasma

Rising Miasma

Sorcery

All creatures get -2/-2 until end of turn.
Awaken 3— (If you cast this spell for , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

1.3 /10
$0.03
Soul Burn

Soul Burn

Sorcery

Spend only black and/or red mana on X.
Soul Burn deals X damage to any target. You gain life equal to the damage dealt, but not more than the amount of spent on X, the player's life total before the damage was dealt, the planeswalker's loyalty before the damage was dealt, or the creature's toughness.

2.7 /10
$0.11
Spread the Sickness

Spread the Sickness

Sorcery

Destroy target creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

7.3 /10
$0.12
Summon Undead

Summon Undead

Sorcery

You may mill three cards. Then return a creature card from your graveyard to the battlefield. (To mill a card, put the top card of your library into your graveyard.)

6.1 /10
$0.07
Tendrils of Agony

Tendrils of Agony

Sorcery

Target player loses 2 life and you gain 2 life.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

8.4 /10
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Terisiares Devastation

Terisiare's Devastation

Sorcery

You lose X life and create X tapped Powerstone tokens. Then all creatures get -1/-1 until end of turn for each artifact you control. (The tokens are artifacts with ": Add . This mana can't be spent to cast a nonartifact spell.")

8 /10
$0.13
Victimize

Victimize

Sorcery

Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.

9.9 /10
$0.58
Voices from the Void

Voices from the Void

Sorcery

Domain — Target player discards a card for each basic land type among lands you control.

0.8 /10
$0.09
Yahennis Expertise

Yahenni's Expertise

Sorcery

All creatures get -3/-3 until end of turn.
You may cast a spell with mana value 3 or less from your hand without paying its mana cost.

7.1 /10
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Agadeems Awakening  Agadeem the Undercrypt

Agadeem's Awakening // Agadeem, the Undercrypt

Sorcery // Land

Return from your graveyard to the battlefield any number of target creature cards that each have a different mana value X or less.

Agadeem, the Undercrypt

As Agadeem, the Undercrypt enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.
: Add .

9.7 /10
~$22
Aggressive Sabotage

Aggressive Sabotage

Sorcery

Kicker (You may pay an additional as you cast this spell.)
Target player discards two cards. If this spell was kicked, it deals 3 damage to that player.

2.7 /10
$0.01
Back in Town

Back in Town

Sorcery

Return X target outlaw creature cards from your graveyard to the battlefield. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)

3.9 /10
$1.04
Beacon of Unrest

Beacon of Unrest

Sorcery

Put target artifact or creature card from a graveyard onto the battlefield under your control. Shuffle Beacon of Unrest into its owner's library.

9.1 /10
$0.30
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