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Cards similar to Crashing Centaur (400)

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Contaminant Grafter

Contaminant Grafter

Creature — Phyrexian Druid (5/5)

Trample, toxic 1
Whenever one or more creatures you control deal combat damage to one or more players, proliferate.
Corrupted — At the beginning of your end step, if an opponent has three or more poison counters, draw a card, then you may put a land card from your hand onto the battlefield.

9.1 /10
$5.35
Copperhoof Vorrac

Copperhoof Vorrac

Creature — Boar Beast (2/2)

Copperhoof Vorrac gets +1/+1 for each untapped permanent your opponents control.

3.1 /10
$0.21
Dream Trawler

Dream Trawler

Creature — Sphinx (3/5)

Flying, lifelink
Whenever you draw a card, Dream Trawler gets +1/+0 until end of turn.
Whenever Dream Trawler attacks, draw a card.
Discard a card: Dream Trawler gains hexproof until end of turn. Tap it.

8.3 /10
$0.20
Elderscale Wurm

Elderscale Wurm

Creature — Wurm (7/7)

Trample
When Elderscale Wurm enters the battlefield, if your life total is less than 7, your life total becomes 7.
As long as you have 7 or more life, damage that would reduce your life total to less than 7 reduces it to 7 instead.

6.7 /10
$4.63
Elvish Herder

Elvish Herder

Creature — Elf (1/1)

: Target creature gains trample until end of turn.

4.7 /10
$0.24
Feasting Troll King

Feasting Troll King

Creature — Troll Noble (7/6)

Vigilance, trample
When Feasting Troll King enters the battlefield, if you cast it from your hand, create three Food tokens. (They're artifacts with ", , Sacrifice this artifact: You gain 3 life.")
Sacrifice three Foods: Return Feasting Troll King from your graveyard to the battlefield. Activate only during your turn.

7.8 /10
$0.33
FinClade Fugitives

Fin-Clade Fugitives

Creature — Elf Salamander Rogue (7/4)

Fin-Clade Fugitives can't be blocked by creatures with power 2 or less.
Encore (, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

3.6 /10
$0.02
ForkedBranch Garami

Forked-Branch Garami

Creature — Spirit (4/4)

Soulshift 4, soulshift 4 (When this creature dies, you may return up to two target Spirit cards with mana value 4 or less from your graveyard to your hand.)

3.1 /10
$0.23
Gaeas Liege

Gaea's Liege

Creature — Avatar (0/0)

As long as Gaea's Liege isn't attacking, its power and toughness are each equal to the number of Forests you control. As long as Gaea's Liege is attacking, its power and toughness are each equal to the number of Forests defending player controls.
: Target land becomes a Forest until Gaea's Liege leaves the battlefield.

2.3 /10
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Gnathosaur

Gnathosaur

Creature — Dinosaur (5/4)

Sacrifice an artifact: Gnathosaur gains trample until end of turn.

0.3 /10
$0.04
Grave Sifter

Grave Sifter

Creature — Elemental Beast (5/7)

When Grave Sifter enters the battlefield, each player chooses a creature type and returns any number of cards of that type from their graveyard to their hand.

5.3 /10
$0.25
Henge Guardian

Henge Guardian

Artifact Creature — Dragon Wurm (3/4)

: Henge Guardian gains trample until end of turn.

1 /10
$0.18
Herdchaser Dragon

Herdchaser Dragon

Creature — Dragon (3/3)

Flying, trample
Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
When Herdchaser Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control.

3.7 /10
$0.16
Igneous Golem

Igneous Golem

Artifact Creature — Golem (3/4)

: Igneous Golem gains trample until end of turn.

0.2 /10
$0.22
Iname Life Aspect

Iname, Life Aspect

Legendary Creature — Spirit (4/4)

When Iname, Life Aspect dies, you may exile it. If you do, return any number of target Spirit cards from your graveyard to your hand.

4.3 /10
$0.47
Malachite Golem

Malachite Golem

Artifact Creature — Golem (5/3)

: Malachite Golem gains trample until end of turn.

0.8 /10
$0.17
Malamet Brawler

Malamet Brawler

Creature — Cat Warrior (2/2)

Whenever Malamet Brawler attacks, target attacking creature gains trample until end of turn.

4.7 /10
$0.01
Master Symmetrist

Master Symmetrist

Creature — Rhino Druid (4/4)

Reach
Whenever a creature you control with power equal to its toughness attacks, it gains trample until end of turn.

4.1 /10
$0.04
Meandering Towershell

Meandering Towershell

Creature — Turtle (5/9)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Whenever Meandering Towershell attacks, exile it. Return it to the battlefield under your control tapped and attacking at the beginning of the declare attackers step on your next turn.

4.1 /10
$0.14
Might Weaver

Might Weaver

Creature — Human Wizard (2/1)

: Target red or white creature gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)

0.2 /10
$0.16
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