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Cards similar to Craterhoof Behemoth (400)

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Gruff Triplets

Gruff Triplets

Creature — Satyr Warrior (3/3)

Trample
When Gruff Triplets enters the battlefield, if it isn't a token, create two tokens that are copies of it.
When Gruff Triplets dies, put a number of +1/+1 counters equal to its power on each creature you control named Gruff Triplets.

8.2 /10
$0.49
Hazezon Tamar

Hazezon Tamar

Legendary Creature — Human Warrior (2/4)

When Hazezon Tamar enters the battlefield, create X 1/1 Sand Warrior creature tokens that are red, green, and white at the beginning of your next upkeep, where X is the number of lands you control at that time.
When Hazezon leaves the battlefield, exile all Sand Warriors.

4 /10
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Imaryll Elfhame Elite

Imaryll, Elfhame Elite

Legendary Creature — Elf Warrior (3/3)

Whenever Imaryll, Elfhame Elite attacks, it gets +X/+X until end of turn, where X is the number of other Elves you control.
You may have Imaryll assign its combat damage as though it weren't blocked.

5.9 /10
--
Johan

Johan

Legendary Creature — Human Wizard (5/4)

At the beginning of combat on your turn, you may have Johan gain "Johan can't attack" until end of combat. If you do, attacking doesn't cause creatures you control to tap this combat if Johan is untapped.

2.5 /10
~$23
Jolrael Mwonvuli Recluse

Jolrael, Mwonvuli Recluse

Legendary Creature — Human Druid (1/2)

Whenever you draw your second card each turn, create a 2/2 green Cat creature token.
: Until end of turn, creatures you control have base power and toughness X/X, where X is the number of cards in your hand.

8.9 /10
$0.12
Kazandu Stomper

Kazandu Stomper

Creature — Beast (6/5)

Trample
When Kazandu Stomper enters the battlefield, return up to two lands you control to their owner's hand.

3 /10
$0.03
Maze Behemoth

Maze Behemoth

Creature — Elemental (5/4)

Trample
Multicolored creatures you control have trample.

2.6 /10
$0.03
Megantic Sliver

Megantic Sliver

Creature — Sliver (3/3)

Sliver creatures you control get +3/+3.

8.2 /10
$0.52
Mirkwood Elk

Mirkwood Elk

Creature — Elk (6/6)

Trample
Whenever Mirkwood Elk enters the battlefield or attacks, return target Elf card from your graveyard to your hand. You gain life equal to that card's power.

5.6 /10
$0.28
Perrie the Pulverizer

Perrie, the Pulverizer

Legendary Creature — Rhino Soldier (3/3)

When Perrie enters the battlefield, put a shield counter on target creature. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
Whenever Perrie attacks, target creature you control gains trample and gets +X/+X until end of turn, where X is the number of different kinds of counters among permanents you control.

6.2 /10
$0.24
Printlifter Ooze

Printlifter Ooze

Creature — Ooze (2/2)

Deathtouch
Whenever Printlifter Ooze or another creature you control is turned face up, create a 0/0 green Ooze creature token with trample. The token enters the battlefield with X +1/+1 counters on it, where X is the number of other creatures you control.
Disguise

5.9 /10
$0.31
Roughshod Mentor

Roughshod Mentor

Creature — Giant Warrior (5/4)

Green creatures you control have trample.

2.6 /10
$0.16
Sakiko Mother of Summer

Sakiko, Mother of Summer

Legendary Creature — Snake Shaman (3/3)

Whenever a creature you control deals combat damage to a player, add that much . Until end of turn, you don't lose this mana as steps and phases end.

6.3 /10
$2.64
Seshiro the Anointed

Seshiro the Anointed

Legendary Creature — Snake Monk (3/4)

Other Snake creatures you control get +2/+2.
Whenever a Snake you control deals combat damage to a player, you may draw a card.

7.1 /10
$2.49
Spearbreaker Behemoth

Spearbreaker Behemoth

Creature — Beast (5/5)

Indestructible
: Target creature with power 5 or greater gains indestructible until end of turn.

7.8 /10
$0.19
Sproutback Trudge

Sproutback Trudge

Creature — Fungus Beast (9/7)

This spell costs less to cast, where X is the amount of life you gained this turn.
Trample
At the beginning of your end step, if you gained life this turn, you may cast Sproutback Trudge from your graveyard.

6.5 /10
$0.35
Temur War Shaman

Temur War Shaman

Creature — Human Shaman (4/5)

When Temur War Shaman enters the battlefield, manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Whenever a permanent you control is turned face up, if it's a creature, you may have it fight target creature you don't control.

6.1 /10
$0.22
The Kami War  OKagachi Made Manifest

The Kami War // O-Kagachi Made Manifest

Enchantment — Saga // Enchantment Creature — Dragon Spirit (0/0)

(As this Saga enters and after your draw step, add a lore counter.)
I — Exile target nonland permanent an opponent controls.
II — Return up to one other target nonland permanent to its owner's hand. Then each opponent discards a card.
III — Exile this Saga, then return it to the battlefield transformed under your control.

O-Kagachi Made Manifest

O-Kagachi Made Manifest is all colors.
Flying, trample
Whenever O-Kagachi Made Manifest attacks, defending player chooses a nonland card in your graveyard. Return that card to your hand. O-Kagachi Made Manifest gets +X/+0 until end of turn, where X is the mana value of that card.

8.8 /10
$1.17
Tovolars Huntmaster  Tovolars Packleader

Tovolar's Huntmaster // Tovolar's Packleader

Creature — Human Werewolf // Creature — Werewolf (6/6)

When Tovolar's Huntmaster enters the battlefield, create two 2/2 green Wolf creature tokens.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Tovolar's Packleader

Whenever Tovolar's Packleader enters the battlefield or attacks, create two 2/2 green Wolf creature tokens.
: Another target Wolf or Werewolf you control fights target creature you don't control.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

8.2 /10
$0.21
Vorinclex  The Grand Evolution

Vorinclex // The Grand Evolution

Legendary Creature — Phyrexian Praetor // Enchantment — Saga (6/6)

Trample, reach
When Vorinclex enters the battlefield, search your library for up to two Forest cards, reveal them, put them into your hand, then shuffle.
: Exile Vorinclex, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.

The Grand Evolution

(As this Saga enters and after your draw step, add a lore counter.)
I — Mill ten cards. Put up to two creature cards from among the milled cards onto the battlefield.
II — Distribute seven +1/+1 counters among any number of target creatures you control.
III — Until end of turn, creatures you control gain ": This creature fights target creature you don't control." Exile The Grand Evolution, then return it to the battlefield (front face u

9.1 /10
$7.45
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