Sorcery
Destroy target artifact or land.
Cycling (, Discard this card: Draw a card.)
Sorcery
Destroy target artifact or land.
Cycling (, Discard this card: Draw a card.)
Sorcery
Choose one —
• Destroy target artifact.
• Creatures without flying can't block this turn.
Sorcery
Destroy target artifact. If that artifact had counters on it, put that many +1/+1 counters or charge counters on an artifact you control.
Sorcery
Choose three. You may choose the same mode more than once.
• Fiery Confluence deals 1 damage to each creature.
• Fiery Confluence deals 2 damage to each opponent.
• Destroy target artifact.
Sorcery
Choose one —
• Fiery Intervention deals 5 damage to target creature.
• Destroy target artifact.
Sorcery
As an additional cost to cast this spell, sacrifice two creatures.
Destroy target artifact.
Sorcery
This spell can't be countered.
Destroy target artifact. If its mana value was 1 or less, draw a card.
Sorcery
Choose one —
• Ready to Rumble deals 5 damage to target creature or planeswalker.
• Destroy target artifact.
Sorcery — Lesson
Choose one —
• Start from Scratch deals 1 damage to any target.
• Destroy target artifact.
Sorcery
Destroy each nonland permanent with mana value 2 or less. Add or for each permanent destroyed this way.
Sorcery
Domain — Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Exploding Borders deals X damage to target player or planeswalker, where X is the number of basic land types among lands you control.
Sorcery
Target opponent loses 2 life for each Swamp you control. Last Stand deals damage to target creature equal to the number of Mountains you control. Create a 1/1 green Saproling creature token for each Forest you control. You gain 2 life for each Plains you control. Draw a card for each Island you control, then discard that many cards.
Sorcery
Fathomless descent — Return to the battlefield target nonland permanent card in your graveyard with mana value less than or equal to the number of permanent cards in your graveyard.
Sorcery
Return target permanent to its owner's hand. Return target permanent card from your graveyard to your hand.
Sorcery
Return target creature to its owner's hand. Create X 1/1 green Saproling creature tokens, where X is that creature's mana value.
Sorcery
Return up to one target creature card from your graveyard to the battlefield. Return up to one target permanent card from your graveyard to your hand.
Sorcery
Destroy all creatures. Creature cards in your hand perpetually get +1/+1.
Sorcery
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
You gain 4 life.
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