Land
Simic Growth Chamber enters the battlefield tapped.
When Simic Growth Chamber enters the battlefield, return a land you control to its owner's hand.
: Add .
Land
Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
Spinerock Knoll enters the battlefield tapped.
: Add .
, : You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.
Land
Surtland Frostpyre enters the battlefield tapped.
: Add .
, , Sacrifice Surtland Frostpyre: Scry 2. Surtland Frostpyre deals 2 damage to each creature. Activate only as a sorcery.
Land
Tomb Fortress enters the battlefield tapped.
: Add .
, , Exile Tomb Fortress: Mill four cards, then return a creature card from your graveyard to the battlefield. Activate only as a sorcery.
Land
Argoth, Sanctum of Nature enters the battlefield tapped unless you control a legendary green creature.
: Add .
, : Create a 2/2 green Bear creature token, then mill three cards. Activate only as a sorcery.
(Melds with Titania, Voice of Gaea.)
Land — Gate
Black Dragon Gate enters the battlefield tapped.
As Black Dragon Gate enters the battlefield, choose a color other than black.
: Add or one mana of the chosen color.
Land
Blooming Marsh enters the battlefield tapped unless you control two or fewer other lands.
: Add or .
Legendary Land
Boseiju, Who Shelters All enters the battlefield tapped.
, Pay 2 life: Add . If that mana is spent on an instant or sorcery spell, that spell can't be countered.
Land
Botanical Sanctum enters the battlefield tapped unless you control two or fewer other lands.
: Add or .
Land — Forest Plains
(: Add or .)
Canopy Vista enters the battlefield tapped unless you control two or more basic lands.
Land
Castle Ardenvale enters the battlefield tapped unless you control a Plains.
: Add .
, : Create a 1/1 white Human creature token.
Land
Castle Garenbrig enters the battlefield tapped unless you control a Forest.
: Add .
, : Add six . Spend this mana only to cast creature spells or activate abilities of creatures.
Land
Castle Vantress enters the battlefield tapped unless you control an Island.
: Add .
, : Scry 2.
Land — Mountain Forest
(: Add or .)
Cinder Glade enters the battlefield tapped unless you control two or more basic lands.
Land
Concealed Courtyard enters the battlefield tapped unless you control two or fewer other lands.
: Add or .
Land
Copperline Gorge enters the battlefield tapped unless you control two or fewer other lands.
: Add or .
Land
Dakmor Salvage enters the battlefield tapped.
: Add .
Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.)
Land
Deathcap Glade enters the battlefield tapped unless you control two or more other lands.
: Add or .
Land
Deserted Beach enters the battlefield tapped unless you control two or more other lands.
: Add or .
Land
Dormant Volcano enters the battlefield tapped.
When Dormant Volcano enters the battlefield, sacrifice it unless you return an untapped Mountain you control to its owner's hand.
: Add .
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