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Cards similar to Crookclaw Elder (400)

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Giant Shark

Giant Shark

Creature — Shark (4/4)

Giant Shark can't attack unless defending player controls an Island.
Whenever Giant Shark blocks or becomes blocked by a creature that has been dealt damage this turn, Giant Shark gets +2/+0 and gains trample until end of turn.
When you control no Islands, sacrifice Giant Shark.

1.6 /10
$0.29
Isperias Skywatch

Isperia's Skywatch

Creature — Vedalken Knight (3/3)

Flying
When Isperia's Skywatch enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)

1.3 /10
$0.03
Iymrith Desert Doom

Iymrith, Desert Doom

Legendary Creature — Dragon (5/5)

Flying
Iymrith, Desert Doom has ward as long as it's untapped.
Whenever Iymrith deals combat damage to a player, draw a card. Then if you have fewer than three cards in hand, draw cards equal to the difference.

9 /10
$3.38
JinGitaxias  The Great Synthesis

Jin-Gitaxias // The Great Synthesis

Legendary Creature — Phyrexian Praetor // Enchantment — Saga (5/5)

Ward
Whenever you cast a noncreature spell with mana value 3 or greater, draw a card.
: Exile Jin-Gitaxias, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if you have seven or more cards in hand.

The Great Synthesis

(As this Saga enters and after your draw step, add a lore counter.)
I — Draw cards equal to the number of cards in your hand. You have no maximum hand size for as long as you control The Great Synthesis.
II — Return all non-Phyrexian creatures to their owners' hands.
III — You may cast any number of spells from your hand without paying their mana costs. Exile The Great Synthesis, then return it to the battlefield (front face up).

9 /10
$4.63
Merrow Wavebreakers

Merrow Wavebreakers

Creature — Merfolk Soldier (3/3)

, : Merrow Wavebreakers gains flying until end of turn. ( is the untap symbol.)

0.9 /10
$0.42
Mistform Mutant

Mistform Mutant

Creature — Illusion Mutant (3/4)

: Choose a creature type other than Wall. Target creature becomes that type until end of turn.

3.8 /10
$0.16
Mistform Wakecaster

Mistform Wakecaster

Creature — Illusion (2/3)

Flying
: Mistform Wakecaster becomes the creature type of your choice until end of turn.
, : Choose a creature type. Each creature you control becomes that type until end of turn.

1.1 /10
$0.15
Novijen Sages

Novijen Sages

Creature — Human Advisor Mutant (0/0)

Graft 4 (This creature enters the battlefield with four +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)
, Remove two +1/+1 counters from among creatures you control: Draw a card.

3.9 /10
$0.28
Prognostic Sphinx

Prognostic Sphinx

Creature — Sphinx (3/5)

Flying
Discard a card: Prognostic Sphinx gains hexproof until end of turn. Tap it.
Whenever Prognostic Sphinx attacks, scry 3.

7.5 /10
$0.19
Research Thief

Research Thief

Artifact Creature — Moonfolk Wizard (3/3)

Flash
Flying
Whenever an artifact creature you control deals combat damage to a player, draw a card.

8.7 /10
$0.42
River Kelpie

River Kelpie

Creature — Beast (3/3)

Whenever River Kelpie or another permanent enters the battlefield from a graveyard, draw a card.
Whenever a player casts a spell from a graveyard, draw a card.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

8.4 /10
$1.23
SageEye Avengers

Sage-Eye Avengers

Creature — Djinn Monk (4/5)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever Sage-Eye Avengers attacks, you may return target creature to its owner's hand if its power is less than Sage-Eye Avengers's power.

4 /10
$0.09
Seascape Aerialist

Seascape Aerialist

Creature — Merfolk Wizard Ally (2/3)

Whenever Seascape Aerialist or another Ally enters the battlefield under your control, you may have Ally creatures you control gain flying until end of turn.

4.9 /10
$0.11
Shabraz the Skyshark

Shabraz, the Skyshark

Legendary Creature — Shark Bird (3/3)

Partner with Brallin, Skyshark Rider
Flying
Whenever you draw a card, put a +1/+1 counter on Shabraz, the Skyshark and you gain 1 life.
: Target Human gains flying until end of turn.

8.1 /10
$1.34
Shipwreck Dowser

Shipwreck Dowser

Creature — Merfolk Wizard (3/3)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When Shipwreck Dowser enters the battlefield, return target instant or sorcery card from your graveyard to your hand.

7.5 /10
$0.04
Skywarp Skaab

Skywarp Skaab

Creature — Zombie Drake (2/5)

Flying
When Skywarp Skaab enters the battlefield, you may exile two creature cards from your graveyard. If you do, draw a card.

2.2 /10
$0.02
Soramaro First to Dream

Soramaro, First to Dream

Legendary Creature — Spirit (0/0)

Flying
Soramaro, First to Dream's power and toughness are each equal to the number of cards in your hand.
, Return a land you control to its owner's hand: Draw a card.

4.7 /10
$0.46
Soulblade Djinn

Soulblade Djinn

Creature — Djinn (4/3)

Flying
Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn.

4.8 /10
$0.20
Sphinxs Disciple

Sphinx's Disciple

Creature — Human Wizard (2/2)

Flying
Inspired — Whenever Sphinx's Disciple becomes untapped, draw a card.

3.6 /10
$0.03
The Archimandrite

The Archimandrite

Legendary Creature — Human Advisor (0/5)

At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus 4.
Whenever you gain life, each Advisor, Artificer, and Monk you control gains vigilance and gets +X/+0 until end of turn, where X is the amount of life you gained.
Tap three untapped Advisors, Artificers, and/or Monks you control: Draw a card.

5.7 /10
$0.23
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