Creature — Human Wizard (2/2)
When Scrivener enters the battlefield, you may return target instant card from your graveyard to your hand.
Creature — Drake (4/3)
Flying
When Sea Drake enters the battlefield, return two target lands you control to their owner's hand.
Creature — Elemental Spirit (2/3)
: Sea Spirit gets +1/+0 until end of turn.
Creature — Merfolk Rogue (2/3)
: Seafloor Stalker gets +1/+0 until end of turn and can't be blocked this turn. This ability costs less to activate for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
Creature — Bird (1/4)
Flying
: Senate Courier gains vigilance until end of turn.
Creature — Merfolk Soldier (3/3)
Flash
When Sentinel of the Pearl Trident enters the battlefield, you may exile target historic permanent you control. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step. (Artifacts, legendaries, and Sagas are historic.)
Creature — Human Wizard (2/2)
When Separatist Voidmage enters the battlefield, you may return target creature to its owner's hand.
Creature — Shapeshifter Spirit (1/1)
Whenever Shape Stealer blocks or becomes blocked by a creature, change Shape Stealer's base power and toughness to that creature's power and toughness until end of turn.
Creature — Naga Warrior (2/2)
: Sinuous Striker gets +1/-1 until end of turn.
Eternalize—, Discard a card. (, Discard a card, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Naga Warrior with no mana cost. Eternalize only as a sorcery.)
Creature — Djinn (4/3)
Flying
Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn.
Creature — Faerie Noble (2/2)
Flying
Other creatures you control with flying get +0/+1.
: Other creatures you control with flying get +1/+0 until end of turn.
Sorcery // Creature — Nightmare (0/0)
Target opponent mills thirteen cards.
: Put Startled Awake from your graveyard onto the battlefield transformed. Activate only as a sorcery.
Persistent Nightmare
Skulk (This creature can't be blocked by creatures with greater power.)
When Persistent Nightmare deals combat damage to a player, return it to its owner's hand.
Creature — Griffin (2/4)
Flying
Whenever you draw your second card each turn, Steelgaze Griffin gets +2/+0 until end of turn.
Creature — Djinn (3/3)
Flying
Stormcloud Djinn can block only creatures with flying.
: Stormcloud Djinn gets +2/+0 until end of turn and deals 1 damage to you.
Legendary Creature — Human Soldier (3/3)
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
When Sun Ce, Young Conquerer enters the battlefield, you may return target creature to its owner's hand.
Creature — Surrakar (3/3)
When Surrakar Banisher enters the battlefield, you may return target tapped creature to its owner's hand.
Legendary Creature — Human Knight (0/4)
Syr Elenora, the Discerning's power is equal to the number of cards in your hand.
When Syr Elenora enters the battlefield, draw a card.
Spells your opponents cast that target Syr Elenora cost more to cast.
Creature — Human Knight (3/2)
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)
When Tenacious Tomeseeker enters the battlefield, if it was bargained, return target instant or sorcery card from your graveyard to your hand.
Creature — Human Wizard (2/2)
: Choose a basic land type. Each land you control becomes that type until end of turn.
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