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Cards similar to Crossbow Infantry (400)

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Intrepid Adversary

Intrepid Adversary

Creature — Human Scout (3/1)

Lifelink
When Intrepid Adversary enters the battlefield, you may pay any number of times. When you pay this cost one or more times, put that many valor counters on Intrepid Adversary.
Creatures you control get +1/+1 for each valor counter on Intrepid Adversary.

7.8 /10
$1.15
Jeskai Student

Jeskai Student

Creature — Human Monk (1/3)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

2.7 /10
$0.05
Kami of Ancient Law

Kami of Ancient Law

Creature — Spirit (2/2)

Sacrifice Kami of Ancient Law: Destroy target enchantment.

4.8 /10
$0.04
KeenEared Sentry

Keen-Eared Sentry

Creature — Human Soldier (2/1)

You have hexproof. (You can't be the target of spells or abilities your opponents control.)
Each opponent can't venture into the dungeon more than once each turn.

4.6 /10
$0.03
Keening Apparition

Keening Apparition

Creature — Spirit (2/2)

Sacrifice Keening Apparition: Destroy target enchantment.

4.2 /10
$0.05
Keeper of the Light

Keeper of the Light

Creature — Human Wizard (1/2)

, : Choose target opponent who had more life than you did as you activated this ability. You gain 3 life.

0.3 /10
$0.27
Kentaro the Smiling Cat

Kentaro, the Smiling Cat

Legendary Creature — Human Samurai (2/1)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
You may pay rather than pay the mana cost for Samurai spells you cast, where X is that spell's mana value.

5.3 /10
$2.46
King Suleiman

King Suleiman

Creature — Human Noble (1/1)

: Destroy target Djinn or Efreet.

1 /10
~$165
Kithkin Zealot

Kithkin Zealot

Creature — Kithkin Cleric (1/3)

When Kithkin Zealot enters the battlefield, you gain 1 life for each black and/or red permanent target opponent controls.

1.4 /10
$0.13
Knight of the Hokey Pokey

Knight of the Hokey Pokey

Creature — Knight (2/2)

First strike
, Do the Hokey Pokey: Prevent all damage a source of your choice would deal to Knight of the Hokey Pokey this turn. (To do the Hokey Pokey, choose an arm, a leg, or your whole self and put it in. Put it out. Put it in. Shake it all about. You do the Hokey Pokey! Turn yourself around.)

10 /10
$0.19
Kor Bladewhirl

Kor Bladewhirl

Creature — Kor Soldier Ally (2/2)

Rally — Whenever Kor Bladewhirl or another Ally enters the battlefield under your control, creatures you control gain first strike until end of turn.

4.9 /10
$0.04
Legion Guildmage

Legion Guildmage

Creature — Human Wizard (2/2)

, : Legion Guildmage deals 3 damage to each opponent.
, : Tap another target creature.

3.2 /10
$0.07
Leonin Lightscribe

Leonin Lightscribe

Creature — Cat Cleric (2/2)

Magecraft — Whenever you cast or copy an instant or sorcery spell, creatures you control get +1/+1 until end of turn.

8.2 /10
$0.29
Leonin of the Lost Pride

Leonin of the Lost Pride

Creature — Cat Warrior (3/1)

When Leonin of the Lost Pride dies, exile target card from an opponent's graveyard.

2.6 /10
$0.01
Leonin RelicWarder

Leonin Relic-Warder

Creature — Cat Cleric (2/2)

When Leonin Relic-Warder enters the battlefield, you may exile target artifact or enchantment.
When Leonin Relic-Warder leaves the battlefield, return the exiled card to the battlefield under its owner's control.

8.6 /10
$0.38
Leonin Sanctifier

Leonin Sanctifier

Creature — Cat Cleric (2/1)

Lifelink
When Leonin Sanctifier enters the battlefield, choose a creature card in your hand. It perpetually gains lifelink.

10 /10
--
Leonin Squire

Leonin Squire

Creature — Cat Soldier (2/2)

When Leonin Squire enters the battlefield, return target artifact card with mana value 1 or less from your graveyard to your hand.

3.8 /10
$0.16
Longbow Archer

Longbow Archer

Creature — Human Soldier Archer (2/2)

First strike; reach (This creature can block creatures with flying.)

3.1 /10
$0.23
Lumbering Lightshield

Lumbering Lightshield

Creature — Illusion (1/4)

When Lumbering Lightshield enters the battlefield, target opponent reveals a nonland card at random from their hand. It perpetually gains "This spell costs more to cast."

10 /10
--
Magus of the Balance

Magus of the Balance

Creature — Human Wizard (2/2)

, , Sacrifice Magus of the Balance: Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.

5.6 /10
$0.17
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