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Cards similar to Crown of Awe (400)

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Glistening Oil

Glistening Oil

Enchantment — Aura

Enchant creature
Enchanted creature has infect.
At the beginning of your upkeep, put a -1/-1 counter on enchanted creature.
When Glistening Oil is put into a graveyard from the battlefield, return Glistening Oil to its owner's hand.

8.3 /10
$6.37
Green Ward

Green Ward

Enchantment — Aura

Enchant creature
Enchanted creature has protection from green. This effect doesn't remove Green Ward.

2.8 /10
$0.24
Gryffs Boon

Gryff's Boon

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+0 and has flying.
: Return Gryff's Boon from your graveyard to the battlefield attached to target creature. Activate only as a sorcery.

7.9 /10
$0.14
Hardy Outlander

Hardy Outlander

Legendary Enchantment — Background

Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, another target creature you control gets +X/+X until end of turn, where X is this creature's power."

6.4 /10
$0.08
Haunted One

Haunted One

Legendary Enchantment — Background

Commander creatures you own have "Whenever this creature becomes tapped, it and other creatures you control that share a creature type with it each get +2/+0 and gain undying until end of turn." (When a creature with undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

9 /10
$6.56
Heliod SunCrowned

Heliod, Sun-Crowned

Legendary Enchantment Creature — God (5/5)

Indestructible
As long as your devotion to white is less than five, Heliod isn't a creature.
Whenever you gain life, put a +1/+1 counter on target creature or enchantment you control.
: Another target creature gains lifelink until end of turn.

9.7 /10
~$15
History of Benalia

History of Benalia

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Create a 2/2 white Knight creature token with vigilance.
III — Knights you control get +2/+1 until end of turn.

7.4 /10
$1.14
Hopeful Eidolon

Hopeful Eidolon

Enchantment Creature — Spirit (1/1)

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Enchanted creature gets +1/+1 and has lifelink.

5.5 /10
$0.07
Hot Pursuit

Hot Pursuit

Enchantment

When Hot Pursuit enters the battlefield, suspect target creature an opponent controls. As long as Hot Pursuit remains on the battlefield, that creature is also goaded.
At the beginning of combat on your turn, if two or more players have lost the game, gain control of all goaded and/or suspected creatures until end of turn. Untap them. They gain haste until end of turn.

6.1 /10
$0.12
Hunting Grounds

Hunting Grounds

Enchantment

Threshold — As long as seven or more cards are in your graveyard, Hunting Grounds has "Whenever an opponent casts a spell, you may put a creature card from your hand onto the battlefield."

6.8 /10
$2.61
Illuminated Wings

Illuminated Wings

Enchantment — Aura

Enchant creature
Enchanted creature has flying.
, Sacrifice Illuminated Wings: Draw a card.

0.5 /10
$0.08
Katilda Dawnhart Martyr  Katildas Rising Dawn

Katilda, Dawnhart Martyr // Katilda's Rising Dawn

Legendary Creature — Spirit Warlock // Legendary Enchantment (0/0)

Flying, lifelink, protection from Vampires
Katilda, Dawnhart Martyr's power and toughness are each equal to the number of permanents you control that are Spirits and/or enchantments.
Disturb (You may cast this card from your graveyard transformed for its disturb cost.)

Katilda's Rising Dawn

Enchant creature
Enchanted creature has flying, lifelink, and protection from Vampires, and it gets +X/+X, where X is the number of permanents you control that are Spirits and/or enchantments.
If Katilda's Rising Dawn would be put into a graveyard from anywhere, exile it instead.

8.8 /10
$1.41
Kenriths Transformation

Kenrith's Transformation

Enchantment — Aura

Enchant creature
When Kenrith's Transformation enters the battlefield, draw a card.
Enchanted creature loses all abilities and is a green Elk creature with base power and toughness 3/3. (It loses all other card types and creature types.)

9.9 /10
$1.11
Launch

Launch

Enchantment — Aura

Enchant creature
Enchanted creature has flying.
When Launch is put into a graveyard from the battlefield, return Launch to its owner's hand.

3.5 /10
$0.18
Leafcrown Dryad

Leafcrown Dryad

Enchantment Creature — Nymph Dryad (2/2)

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Reach
Enchanted creature gets +2/+2 and has reach.

3.9 /10
$0.11
Lightform

Lightform

Enchantment

When Lightform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Lightform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Enchanted creature has flying and lifelink.

4.4 /10
$0.07
Mantle of Webs

Mantle of Webs

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+3 and has reach. (It can block creatures with flying.)

2.8 /10
$0.02
Myth Realized

Myth Realized

Enchantment

Whenever you cast a noncreature spell, put a lore counter on Myth Realized.
: Put a lore counter on Myth Realized.
: Until end of turn, Myth Realized becomes a Monk Avatar creature in addition to its other types and gains "This creature's power and toughness are each equal to the number of lore counters on it."

5.9 /10
$0.06
Observant Alseid

Observant Alseid

Enchantment Creature — Nymph (2/2)

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Vigilance
Enchanted creature gets +2/+2 and has vigilance.

3.7 /10
$0.11
Opal Guardian

Opal Guardian

Enchantment

When an opponent casts a creature spell, if Opal Guardian is an enchantment, Opal Guardian becomes a 3/4 Gargoyle creature with flying and protection from red.

0.9 /10
$0.16
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