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Cards similar to Crucible of Fire (400)

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Reckless Assault

Reckless Assault

Enchantment

, Pay 2 life: Reckless Assault deals 1 damage to any target.

0.6 /10
$0.22
Retreat to Emeria

Retreat to Emeria

Enchantment

Landfall — Whenever a land enters the battlefield under your control, choose one —
• Create a 1/1 white Kor Ally creature token.
• Creatures you control get +1/+1 until end of turn.

8.3 /10
$0.16
Riveteers Ascendancy

Riveteers Ascendancy

Enchantment

Whenever you sacrifice a creature, you may return target creature card with lesser mana value from your graveyard to the battlefield tapped. Do this only once each turn.

8.9 /10
$0.22
Roar of Resistance

Roar of Resistance

Enchantment

Creature tokens you control have haste.
Whenever one or more creatures attack, you may pay . If you do, creatures attacking your opponents and/or planeswalkers they control get +2/+0 until end of turn.

8.6 /10
$0.32
Runes of the Deus

Runes of the Deus

Enchantment — Aura

Enchant creature
As long as enchanted creature is red, it gets +1/+1 and has double strike. (It deals both first-strike and regular combat damage.)
As long as enchanted creature is green, it gets +1/+1 and has trample.

6.8 /10
$0.30
Searing Meditation

Searing Meditation

Enchantment

Whenever you gain life, you may pay . If you do, Searing Meditation deals 2 damage to any target.

2.2 /10
$0.28
Sight of the Scalelords

Sight of the Scalelords

Enchantment

At the beginning of combat on your turn, creatures you control with toughness 4 or greater get +2/+2 and gain vigilance until end of turn.

6.9 /10
$0.24
Smoldering Tar

Smoldering Tar

Enchantment

At the beginning of your upkeep, target player loses 1 life.
Sacrifice Smoldering Tar: It deals 4 damage to target creature. Activate only as a sorcery.

1.1 /10
$0.19
Spear of Heliod

Spear of Heliod

Legendary Enchantment Artifact

Creatures you control get +1/+1.
, : Destroy target creature that dealt damage to you this turn.

8.8 /10
$0.84
Spidersilk Armor

Spidersilk Armor

Enchantment

Creatures you control get +0/+1 and have reach. (They can block creatures with flying.)

7.6 /10
$1.73
Storm Gods Oracle

Storm God's Oracle

Enchantment Creature — Human Shaman (1/3)

: Storm God's Oracle gets +1/-1 until end of turn.
When Storm God's Oracle dies, it deals 3 damage to any target.

1.3 /10
$0.03
Stormbind

Stormbind

Enchantment

, Discard a card at random: Stormbind deals 2 damage to any target.

0.2 /10
$0.15
Tempered Steel

Tempered Steel

Enchantment

Artifact creatures you control get +2/+2.

9.2 /10
$1.19
The Day of the Doctor

The Day of the Doctor

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I, II, III — Exile cards from the top of your library until you exile a legendary card. You may play that card for as long as The Day of the Doctor remains on the battlefield. Put the rest of those exiled cards on the bottom of your library in a random order.
IV — Choose up to three Doctors. You may exile all other creatures. If you do, The Day of the Doctor deals 13 damage to you.

5.8 /10
$0.07
The Lost and the Damned

The Lost and the Damned

Enchantment

Whenever a land enters the battlefield under your control from anywhere other than your hand or you cast a spell from anywhere other than your hand, create a 3/3 red Spawn creature token.

8.3 /10
$0.74
Theater of Horrors

Theater of Horrors

Enchantment

At the beginning of your upkeep, exile the top card of your library.
During your turn, if an opponent lost life this turn, you may play lands and cast spells from among cards exiled with Theater of Horrors.
: Theater of Horrors deals 1 damage to target opponent or planeswalker.

8.8 /10
$0.12
Three Blind Mice

Three Blind Mice

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I — Create a 1/1 white Mouse creature token.
II, III — Create a token that's a copy of target token you control.
IV — Creatures you control get +1/+1 and gain vigilance until end of turn.

7 /10
$0.18
Trial of Solidarity

Trial of Solidarity

Enchantment

When Trial of Solidarity enters the battlefield, creatures you control get +2/+1 and gain vigilance until end of turn.
When a Cartouche enters the battlefield under your control, return Trial of Solidarity to its owner's hand.

1.2 /10
$0.05
Valor in Akros

Valor in Akros

Enchantment

Whenever a creature enters the battlefield under your control, creatures you control get +1/+1 until end of turn.

6.7 /10
$0.11
Vault 112 Sadistic Simulation

Vault 112: Sadistic Simulation

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Tap up to one target creature and put a stun counter on it. You get (two energy counters).
III — Pay any amount of . If you paid one or more this way, shuffle your library, then exile that many cards from the top. You may play one of those cards without paying its mana cost.

4.9 /10
$0.14
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