Sorcery
Clash with an opponent. If you win, target player discards two cards. Otherwise, that player discards a card. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
Sorcery
Return target creature card from your graveyard to your hand. If you control an artifact, draw a card.
Sorcery
Choose one —
• Return target creature card from your graveyard to your hand.
• Return two target creature cards that share a creature type from your graveyard to your hand.
Sorcery
As an additional cost to cast this spell, sacrifice a creature.
Rite of Consumption deals damage equal to the sacrificed creature's power to target player or planeswalker. You gain life equal to the damage dealt this way.
Sorcery
Return X target creature cards from your graveyard to your hand. You lose X life.
Sorcery
Each player loses 1 life, discards a card, sacrifices a creature, then sacrifices a land.
Sorcery
As an additional cost to cast this spell, exile a creature you control.
Return target creature card from your graveyard to the battlefield. Put a +2/+2 counter on that creature if the exiled creature was a Thrull.
Sorcery
Destroy target nongreen creature. Its controller loses 3 life if you've cast another black spell this turn.
Sorcery
Return target creature card from your graveyard to your hand.
Threshold — Return that card from your graveyard to the battlefield instead if seven or more cards are in your graveyard.
Sorcery — Arcane
Swallowing Plague deals X damage to target creature and you gain X life.
Sorcery
Repeat the following process X times. Each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card.
Sorcery
Target opponent discards a card. Then they may discard an additional card. If they don't, conjure a duplicate of a random card from their library into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell."
Sorcery
Vicious Hunger deals 2 damage to target creature and you gain 2 life.
Sorcery
Target opponent discards a card at random.
Delirium — If there are four or more card types among cards in your graveyard, that player discards two cards at random instead.
Sorcery
Choose a color. Target player reveals their hand and you choose a card of that color from it. That player discards that card.
Sorcery
As an additional cost to cast this spell, sacrifice two creatures.
Draw three cards.
Sorcery
Put X -1/-1 counters on each creature. Shuffle Black Sun's Zenith into its owner's library.
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