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Cards similar to Cryptic Serpent (400)

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Zahid Djinn of the Lamp

Zahid, Djinn of the Lamp

Legendary Creature — Djinn (5/6)

You may pay and tap an untapped artifact you control rather than pay this spell's mana cost.
Flying

2.6 /10
$0.02
Zanam Djinn

Zanam Djinn

Creature — Djinn (5/6)

Flying
Zanam Djinn gets -2/-2 as long as blue is the most common color among all permanents or is tied for most common.

0.1 /10
$0.13
Zephid

Zephid

Creature — Illusion (3/4)

Flying
Shroud (This creature can't be the target of spells or abilities.)

0.3 /10
$1.70
Zhou Yu Chief Commander

Zhou Yu, Chief Commander

Legendary Creature — Human Soldier (8/8)

Zhou Yu, Chief Commander can't attack unless defending player controls an Island.

0.6 /10
~$54
Aboshan Cephalid Emperor

Aboshan, Cephalid Emperor

Legendary Creature — Cephalid Noble (3/3)

Tap an untapped Cephalid you control: Tap target permanent.
: Tap all creatures without flying.

4.5 /10
$0.96
Aerial Caravan

Aerial Caravan

Creature — Human Soldier (4/3)

Flying
: Exile the top card of your library. Until end of turn, you may play that card. (Reveal the card as you exile it.)

0.5 /10
$0.37
Aetherling

Aetherling

Creature — Shapeshifter (4/5)

: Exile Aetherling. Return it to the battlefield under its owner's control at the beginning of the next end step.
: Aetherling can't be blocked this turn.
: Aetherling gets +1/-1 until end of turn.
: Aetherling gets -1/+1 until end of turn.

5.7 /10
$0.29
Aethertide Whale

Aethertide Whale

Creature — Whale (6/4)

Flying
When Aethertide Whale enters the battlefield, you get (six energy counters).
Pay : Return Aethertide Whale to its owner's hand.

5.1 /10
$0.23
Agent of Treachery

Agent of Treachery

Creature — Human Rogue (2/3)

When Agent of Treachery enters the battlefield, gain control of target permanent.
At the beginning of your end step, if you control three or more permanents you don't own, draw three cards.

9.5 /10
$6.92
AirCult Elemental

Air-Cult Elemental

Creature — Elemental (2/5)

Flying
Whirlwind — When Air-Cult Elemental enters the battlefield, return up to one other target creature to its owner's hand.

2.8 /10
--
Amugaba

Amugaba

Creature — Illusion (6/6)

Flying
, Discard a card: Return Amugaba to its owner's hand.

0.4 /10
$0.23
Angler Drake

Angler Drake

Creature — Drake (4/4)

Flying
When Angler Drake enters the battlefield, you may return target creature to its owner's hand.

2.6 /10
$0.04
Angler Turtle

Angler Turtle

Creature — Turtle (5/7)

Hexproof
Creatures your opponents control attack each combat if able.

6.2 /10
$0.18
Arbiter of the Ideal

Arbiter of the Ideal

Creature — Sphinx (4/5)

Flying
Inspired — Whenever Arbiter of the Ideal becomes untapped, reveal the top card of your library. If it's an artifact, creature, or land card, you may put it onto the battlefield with a manifestation counter on it. That permanent is an enchantment in addition to its other types.

6.3 /10
$0.19
Arcanis the Omnipotent

Arcanis the Omnipotent

Legendary Creature — Wizard (3/4)

: Draw three cards.
: Return Arcanis the Omnipotent to its owner's hand.

9.2 /10
$0.20
Archetype of Imagination

Archetype of Imagination

Enchantment Creature — Human Wizard (3/2)

Creatures you control have flying.
Creatures your opponents control lose flying and can't have or gain flying.

9.4 /10
$1.01
Astral Dragon

Astral Dragon

Creature — Dragon (4/4)

Flying
Project Image — When Astral Dragon enters the battlefield, create two tokens that are copies of target noncreature permanent, except they're 3/3 Dragon creatures in addition to their other types, and they have flying.

9.2 /10
$5.71
Atemsis AllSeeing

Atemsis, All-Seeing

Legendary Creature — Sphinx (4/5)

Flying
, : Draw two cards, then discard a card.
Whenever Atemsis, All-Seeing deals damage to an opponent, you may reveal your hand. If cards with at least six different mana values are revealed this way, that player loses the game.

7.4 /10
$0.25
Atraxa Grand Unifier

Atraxa, Grand Unifier

Legendary Creature — Phyrexian Angel (7/7)

Flying, vigilance, deathtouch, lifelink
When Atraxa, Grand Unifier enters the battlefield, reveal the top ten cards of your library. For each card type, you may put a card of that type from among the revealed cards into your hand. Put the rest on the bottom of your library in a random order. (Artifact, battle, creature, enchantment, instant, land, planeswalker, and sorcery are card types.)

9 /10
~$24
Aven Fateshaper

Aven Fateshaper

Creature — Bird Wizard (4/5)

Flying
When Aven Fateshaper enters the battlefield, look at the top four cards of your library, then put them back in any order.
: Look at the top four cards of your library, then put them back in any order.

2.4 /10
$0.02
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