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Cards similar to Cryptic Serpent (400)

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Sun Quan Lord of Wu

Sun Quan, Lord of Wu

Legendary Creature — Human Soldier (4/4)

Creatures you control have horsemanship. (They can't be blocked except by creatures with horsemanship.)

6.9 /10
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Tangletrove Kelp

Tangletrove Kelp

Artifact Creature — Clue Plant (6/6)

Ward
At the beginning of each combat, other Clues you control become 6/6 Plant creatures in addition to their other types until end of turn.
, Sacrifice Tangletrove Kelp: Draw a card.

6.9 /10
$0.13
The Kami War  OKagachi Made Manifest

The Kami War // O-Kagachi Made Manifest

Enchantment — Saga // Enchantment Creature — Dragon Spirit (0/0)

(As this Saga enters and after your draw step, add a lore counter.)
I — Exile target nonland permanent an opponent controls.
II — Return up to one other target nonland permanent to its owner's hand. Then each opponent discards a card.
III — Exile this Saga, then return it to the battlefield transformed under your control.

O-Kagachi Made Manifest

O-Kagachi Made Manifest is all colors.
Flying, trample
Whenever O-Kagachi Made Manifest attacks, defending player chooses a nonland card in your graveyard. Return that card to your hand. O-Kagachi Made Manifest gets +X/+0 until end of turn, where X is the mana value of that card.

8.8 /10
$1.17
Tidal Force

Tidal Force

Creature — Elemental (7/7)

At the beginning of each upkeep, you may tap or untap target permanent.

5.5 /10
$0.40
Tidal Kraken

Tidal Kraken

Creature — Kraken (6/6)

Tidal Kraken can't be blocked.

5.2 /10
$1.67
Tolarian Kraken

Tolarian Kraken

Creature — Kraken (4/6)

Whenever you draw a card, you may pay . When you do, you may tap or untap target creature.

7.5 /10
$0.17
Tolarian Serpent

Tolarian Serpent

Creature — Serpent (7/7)

At the beginning of your upkeep, mill seven cards.

1.4 /10
$1.15
Tomorrow Azamis Familiar

Tomorrow, Azami's Familiar

Legendary Creature — Spirit (1/5)

If you would draw a card, look at the top three cards of your library instead. Put one of those cards into your hand and the rest on the bottom of your library in any order.

5 /10
$1.28
Trench Behemoth

Trench Behemoth

Creature — Kraken (7/7)

Return a land you control to its owner's hand: Untap Trench Behemoth. It gains hexproof until end of turn.
Landfall — Whenever a land enters the battlefield under your control, target creature an opponent controls attacks during its controller's next combat phase if able.

8 /10
$0.60
Undersea Invader

Undersea Invader

Creature — Giant Rogue (5/6)

Flash
Undersea Invader enters the battlefield tapped.

2 /10
$0.03
Vedalken Dismisser

Vedalken Dismisser

Creature — Vedalken Wizard (2/2)

When Vedalken Dismisser enters the battlefield, put target creature on top of its owner's library.

1.3 /10
$0.08
Vizzerdrix

Vizzerdrix

Creature — Rabbit Beast (6/6)

1.1 /10
$0.13
Watchful Blisterzoa

Watchful Blisterzoa

Creature — Phyrexian Jellyfish (4/4)

Flying
Watchful Blisterzoa enters the battlefield with an oil counter on it.
When Watchful Blisterzoa dies, draw cards equal to the number of oil counters on it.

3.1 /10
$0.02
WaveWing Elemental

Wave-Wing Elemental

Creature — Elemental (3/4)

Flying
Landfall — Whenever a land enters the battlefield under your control, Wave-Wing Elemental gets +2/+2 until end of turn.

2.4 /10
$0.05
Windcaller Aven

Windcaller Aven

Creature — Bird Wizard (4/3)

Flying
Cycling (, Discard this card: Draw a card.)
When you cycle Windcaller Aven, target creature gains flying until end of turn.

5.7 /10
$0.02
Windreader Sphinx

Windreader Sphinx

Creature — Sphinx (3/7)

Flying
Whenever a creature with flying attacks, you may draw a card.

8.3 /10
$0.16
Workshop Elders

Workshop Elders

Creature — Human Artificer (4/4)

Artifact creatures you control have flying.
At the beginning of combat on your turn, you may have target noncreature artifact you control become a 0/0 artifact creature. If you do, put four +1/+1 counters on it.

6.1 /10
$0.08
Wormfang Manta

Wormfang Manta

Creature — Nightmare Fish Beast (6/1)

Flying
When Wormfang Manta enters the battlefield, you skip your next turn.
When Wormfang Manta leaves the battlefield, you take an extra turn after this one.

3 /10
$0.51
Zephyr Spirit

Zephyr Spirit

Creature — Spirit (0/6)

When Zephyr Spirit blocks, return it to its owner's hand.

0.6 /10
$0.03
Azor the Lawbringer

Azor, the Lawbringer

Legendary Creature — Sphinx (6/6)

Flying
When Azor, the Lawbringer enters the battlefield, each opponent can't cast instant or sorcery spells during that player's next turn.
Whenever Azor attacks, you may pay . If you do, you gain X life and draw X cards.

6.8 /10
$1.48
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