← Edit search Random card

Cards similar to Cultural Exchange (400)

Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Donate

Donate

Sorcery

Target player gains control of target permanent you control.

5.5 /10
$6.64
Double Cross

Double Cross

Sorcery

Choose another player. Look at that player's hand and choose a card other than a basic land card from it. They discard that card. At the beginning of the first upkeep in your next game with that player, look at that player's hand and choose a card other than a basic land card from it. They discard that card.

10 /10
$0.17
Double Deal

Double Deal

Sorcery

Choose another player. Double Deal deals 3 damage to that player. At the beginning of the first upkeep in your next game with that player, Double Deal deals 3 damage to the player.

10 /10
$0.14
Double Play

Double Play

Sorcery

Choose another player. Search your library for a basic land card, put it onto the battlefield, then shuffle. At the beginning of the first upkeep in your next game with that player, search your library for a basic land card, put it onto the battlefield, then shuffle.

10 /10
$0.21
Doubling Chant

Doubling Chant

Sorcery

For each creature you control, you may search your library for a creature card with the same name as that creature. Put those cards onto the battlefield, then shuffle.

3.7 /10
$0.20
Drain Power

Drain Power

Sorcery

Target player activates a mana ability of each land they control. Then that player loses all unspent mana and you add the mana lost this way.

4.7 /10
--
Dregs of Sorrow

Dregs of Sorrow

Sorcery

Destroy X target nonblack creatures. Draw X cards.

5.4 /10
$0.29
Eldritch Pact

Eldritch Pact

Sorcery

Target player draws X cards and loses X life, where X is the number of cards in their graveyard.

7.5 /10
$0.07
Eliminate the Competition

Eliminate the Competition

Sorcery

As an additional cost to cast this spell, sacrifice X creatures.
Destroy X target creatures.

5 /10
$0.15
Emerias Call  Emeria Shattered Skyclave

Emeria's Call // Emeria, Shattered Skyclave

Sorcery // Land

Create two 4/4 white Angel Warrior creature tokens with flying. Non-Angel creatures you control gain indestructible until your next turn.

Emeria, Shattered Skyclave

As Emeria, Shattered Skyclave enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.
: Add .

9.3 /10
$3.75
Epicenter

Epicenter

Sorcery

Target player sacrifices a land.
Threshold — Each player sacrifices all lands they control instead if seven or more cards are in your graveyard.

5.5 /10
$2.07
Expropriate

Expropriate

Sorcery

Council's dilemma — Starting with you, each player votes for time or money. For each time vote, take an extra turn after this one. For each money vote, choose a permanent owned by the voter and gain control of it. Exile Expropriate.

9.3 /10
~$19
Farewell

Farewell

Sorcery

Choose one or more —
• Exile all artifacts.
• Exile all creatures.
• Exile all enchantments.
• Exile all graveyards.

9.9 /10
$6.14
Feast of Worms

Feast of Worms

Sorcery — Arcane

Destroy target land. If that land was legendary, its controller sacrifices another land.

2.1 /10
$0.15
Fell Beasts Shriek

Fell Beast's Shriek

Sorcery

Each opponent chooses a creature they control. Tap and goad the chosen creatures. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
Splice onto instant or sorcery (As you cast an instant or sorcery spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

4.6 /10
$0.24
Fell the Mighty

Fell the Mighty

Sorcery

Destroy all creatures with power greater than target creature's power.

9.5 /10
$0.07
Festering March

Festering March

Sorcery

Creatures your opponents control get -1/-1 until end of turn. Exile Festering March with three time counters on it.
Suspend 3— (Rather than cast this card from your hand, you may pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

2.3 /10
$0.17
Final Revels

Final Revels

Sorcery

Choose one —
• All creatures get +2/+0 until end of turn.
• All creatures get -0/-2 until end of turn.

0.3 /10
$0.11
Flesh  Blood

Flesh // Blood

Sorcery // Sorcery

Exile target creature card from a graveyard. Put X +1/+1 counters on target creature, where X is the power of the card you exiled.
Fuse (You may cast one or both halves of this card from your hand.)

Blood

Target creature you control deals damage equal to its power to any target.
Fuse (You may cast one or both halves of this card from your hand.)

4.7 /10
$0.14
Flower  Flourish

Flower // Flourish

Sorcery // Sorcery

Search your library for a basic Forest or Plains card, reveal it, put it into your hand, then shuffle.

Flourish

Creatures you control get +2/+2 until end of turn.

4.9 /10
$0.05
Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20

© 2024 MTG Assist • DiabolicTutor.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.