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Cards similar to Cultural Exchange (400)

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Inundate

Inundate

Sorcery

Return all nonblue creatures to their owners' hands.

6.2 /10
$5.13
Invasion of Alara  Awaken the Maelstrom

Invasion of Alara // Awaken the Maelstrom

Battle — Siege // Sorcery

When Invasion of Alara enters the battlefield, exile cards from the top of your library until you exile two nonland cards with mana value 4 or less. You may cast one of those two cards without paying its mana cost. Put one of them into your hand. Then put the other cards exiled this way on the bottom of your library in a random order.

Awaken the Maelstrom

Awaken the Maelstrom is all colors.
Target player draws two cards. You may put an artifact card from your hand onto the battlefield. Create a token that's a copy of a permanent you control. Distribute three +1/+1 counters among one, two, or three creatures you control. Destroy target permanent an opponent controls.

6.8 /10
$0.26
Invoke the Winds

Invoke the Winds

Sorcery

Gain control of target artifact or creature. Untap it.

7.3 /10
$0.22
Knowledge Exploitation

Knowledge Exploitation

Tribal Sorcery — Rogue

Prowl (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.)
Search target opponent's library for an instant or sorcery card. You may cast that card without paying its mana cost. Then that player shuffles.

7 /10
$5.51
Overflowing Insight

Overflowing Insight

Sorcery

Target player draws seven cards.

6.7 /10
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Part the Waterveil

Part the Waterveil

Sorcery

Take an extra turn after this one. Exile Part the Waterveil.
Awaken 6— (If you cast this spell for , also put six +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

8 /10
$1.68
Path of the Enigma

Path of the Enigma

Sorcery

Target player draws four cards.
Will of the Planeswalkers — Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues.

4.5 /10
$0.11
Petals of Insight

Petals of Insight

Sorcery — Arcane

Look at the top three cards of your library. You may put those cards on the bottom of your library in any order. If you do, return Petals of Insight to its owner's hand. Otherwise, draw three cards.

3.2 /10
$0.07
Quantum Misalignment

Quantum Misalignment

Sorcery

Create a token that's a copy of target creature you control, except it isn't legendary.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

8.3 /10
$4.78
Recurring Insight

Recurring Insight

Sorcery

Draw cards equal to the number of cards in target opponent's hand.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

7.4 /10
$1.41
Saheelis Artistry

Saheeli's Artistry

Sorcery

Choose one or both —
• Create a token that's a copy of target artifact.
• Create a token that's a copy of target creature, except it's an artifact in addition to its other types.

8.6 /10
$0.12
SelfReflection

Self-Reflection

Sorcery

Create a token that's a copy of target creature you control.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

4.8 /10
$0.02
Spectral Deluge

Spectral Deluge

Sorcery

Return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control.
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

8.9 /10
$1.30
Spelltwine

Spelltwine

Sorcery

Exile target instant or sorcery card from your graveyard and target instant or sorcery card from an opponent's graveyard. Copy those cards. Cast the copies if able without paying their mana costs. Exile Spelltwine.

8.3 /10
$0.24
Swirling Torrent

Swirling Torrent

Sorcery

Choose one or both —
• Put target creature on top of its owner's library.
• Return target creature to its owner's hand.

1.1 /10
$0.02
Temporal Cascade

Temporal Cascade

Sorcery

Choose one —
• Each player shuffles their hand and graveyard into their library.
• Each player draws seven cards.
Entwine (Choose both if you pay the entwine cost.)

5 /10
$0.44
Temporal Fissure

Temporal Fissure

Sorcery

Return target permanent to its owner's hand.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

6.9 /10
$0.31
Thassas Bounty

Thassa's Bounty

Sorcery

Draw three cards. Target player mills three cards.

3 /10
$0.05
Time Warp

Time Warp

Sorcery

Target player takes an extra turn after this one.

9.5 /10
~$14
Traumatize

Traumatize

Sorcery

Target player mills half their library, rounded down.

9 /10
$4.50
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