Sorcery
As an additional cost to cast this spell, sacrifice any number of creatures.
Target creature gets +2/+2 until end of turn for each creature sacrificed this way.
Sorcery
For each player, choose friend or foe. Each friend returns a creature card from their graveyard to their hand. Each foe sacrifices a creature they control.
Sorcery
Destroy target creature. Clash with an opponent. If you win, you gain life equal to that creature's toughness. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
Sorcery
Creatures of the creature type of your choice get -3/-3 until end of turn.
Legendary Sorcery
(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.)
Put up to one target creature or planeswalker card from a graveyard onto the battlefield under your control. Destroy up to one target creature or planeswalker. Exile Yawgmoth's Vile Offering.
Sorcery // Land
Return from your graveyard to the battlefield any number of target creature cards that each have a different mana value X or less.
Agadeem, the Undercrypt
As Agadeem, the Undercrypt enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.
: Add .
Sorcery
Kicker (You may pay an additional as you cast this spell.)
Target player discards two cards. If this spell was kicked, it deals 3 damage to that player.
Sorcery
Look at target player's hand and choose two cards from it. Put them on top of that player's library in any order.
Sorcery
Agonizing Syphon deals 3 damage to any target and you gain 3 life.
Sorcery
Choose one —
• Exile target Zombie.
• Target opponent exiles two cards from their hand.
Sorcery
Target opponent loses 3 life and you gain 3 life.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Sorcery
Return up to three target creature cards of the creature type of your choice from your graveyard to your hand.
Sorcery
Each opponent discards two cards. If you control a Vampire, each opponent loses 2 life and you gain 2 life.
Sorcery
Put target creature card from an opponent's graveyard onto the battlefield under your control.
Sorcery
Target player mills two cards, draws two cards, and loses 2 life. (To mill a card, a player puts the top card of their library into their graveyard.)
Sorcery
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)
Return up to two target creature cards from your graveyard to your hand. If this spell was bargained, you may put one of those cards with mana value 4 or less onto the battlefield instead of putting it into your hand.
Sorcery
Return X target outlaw creature cards from your graveyard to the battlefield. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
Sorcery
Put target artifact or creature card from a graveyard onto the battlefield under your control. Shuffle Beacon of Unrest into its owner's library.
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