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Cards similar to Dance of Shadows (400)

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Fearsome Awakening

Fearsome Awakening

Sorcery

Return target creature card from your graveyard to the battlefield. If it's a Dragon, put two +1/+1 counters on it.

6.3 /10
$0.23
Final Punishment

Final Punishment

Sorcery

Target player loses life equal to the damage already dealt to that player this turn.

2.6 /10
$0.22
Fraying Omnipotence

Fraying Omnipotence

Sorcery

Each player loses half their life, then discards half the cards in their hand, then sacrifices half the creatures they control. Round up each time.

7.8 /10
$0.75
From the Catacombs

From the Catacombs

Sorcery

Put target creature card from a graveyard onto the battlefield under your control with a corpse counter on it. If that creature would leave the battlefield, exile it instead of putting it anywhere else.
You take the initiative.
Escape—, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

8.1 /10
$0.33
Ghouls Night Out

Ghouls' Night Out

Sorcery

For each player, choose a creature card in that player's graveyard. Put those cards onto the battlefield under your control. They're black Zombies in addition to their other colors and types and they gain decayed. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.)

8.2 /10
$0.33
Gloomlance

Gloomlance

Sorcery

Destroy target creature. If that creature was green or white, its controller discards a card.

0.4 /10
$0.13
Grave Exchange

Grave Exchange

Sorcery

Return target creature card from your graveyard to your hand. Target player sacrifices a creature.

2.2 /10
$0.04
Graveyard Shift

Graveyard Shift

Sorcery

This spell has flash as long as there are five or more mana values among cards in your graveyard.
Return target creature card from your graveyard to the battlefield.

5.2 /10
$0.03
Gruesome Discovery

Gruesome Discovery

Sorcery

Target player discards two cards.
Morbid — If a creature died this turn, instead that player reveals their hand, you choose two cards from it, then that player discards those cards.

1.5 /10
$0.07
Hex

Hex

Sorcery

Destroy six target creatures.

8.1 /10
$0.17
IllGotten Gains

Ill-Gotten Gains

Sorcery

Exile Ill-Gotten Gains. Each player discards their hand, then returns up to three cards from their graveyard to their hand.

6.3 /10
$0.57
Invasion of Alara  Awaken the Maelstrom

Invasion of Alara // Awaken the Maelstrom

Battle — Siege // Sorcery

When Invasion of Alara enters the battlefield, exile cards from the top of your library until you exile two nonland cards with mana value 4 or less. You may cast one of those two cards without paying its mana cost. Put one of them into your hand. Then put the other cards exiled this way on the bottom of your library in a random order.

Awaken the Maelstrom

Awaken the Maelstrom is all colors.
Target player draws two cards. You may put an artifact card from your hand onto the battlefield. Create a token that's a copy of a permanent you control. Distribute three +1/+1 counters among one, two, or three creatures you control. Destroy target permanent an opponent controls.

6.8 /10
$0.23
Kiss of Death

Kiss of Death

Sorcery

Kiss of Death deals 4 damage to target opponent or planeswalker. You gain 4 life.

0.3 /10
$0.45
Knife and Death

Knife and Death

Sorcery

Just a second (As long as this spell is on the stack, players can't move permanents.)
One at a time, throw ten cards you own from outside the game onto the playing area from a distance of at least three feet (about one meter). For each of those cards, Knife and Death deals 1 damage to each creature or planeswalker you don't control that card is touching. You gain life equal to the damage dealt this way.

0.1 /10
$0.06
Lichs Caress

Lich's Caress

Sorcery

Destroy target creature. You gain 3 life.

2.7 /10
$0.06
Lifes Finale

Life's Finale

Sorcery

Destroy all creatures, then search target opponent's library for up to three creature cards and put them into their graveyard. Then that player shuffles.

7.6 /10
$1.68
Living Death

Living Death

Sorcery

Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield.

9.8 /10
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Macabre Reconstruction

Macabre Reconstruction

Sorcery

This spell costs less to cast if a creature card was put into your graveyard from anywhere this turn.
Return up to two target creature cards from your graveyard to your hand.

3.6 /10
$0.03
Maestros Confluence

Maestros Confluence

Sorcery

Choose three. You may choose the same mode more than once.
• Return target monocolored instant or sorcery card from your graveyard to your hand.
• Target creature gets -3/-3 until end of turn.
• Goad each creature target player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)

6.7 /10
$0.24
Make an Example

Make an Example

Sorcery

Each opponent separates the creatures they control into two piles. For each opponent, you choose one of their piles. Each opponent sacrifices the creatures in their chosen pile. (Piles can be empty.)

8.5 /10
$6.85
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