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Cards similar to Daring Demolition (400)

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Cruel Tutor

Cruel Tutor

Sorcery

Search your library for a card, then shuffle and put that card on top. You lose 2 life.

7 /10
~$29
Dark Deal

Dark Deal

Sorcery

Each player discards all the cards in their hand, then draws that many cards minus one.

9.5 /10
$4.85
Dark Petition

Dark Petition

Sorcery

Search your library for a card, put that card into your hand, then shuffle.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, add .

8.8 /10
$2.94
Death Wish

Death Wish

Sorcery

You may put a card you own from outside the game into your hand. You lose half your life, rounded up. Exile Death Wish.

1 /10
$0.48
Delirium Skeins

Delirium Skeins

Sorcery

Each player discards three cards.

7.7 /10
$0.19
Demonic Attorney

Demonic Attorney

Sorcery

Remove Demonic Attorney from your deck before playing if you're not playing for ante.
Each player antes the top card of their library.

10 /10
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Demonic Bargain

Demonic Bargain

Sorcery

Exile the top thirteen cards of your library, then search your library for a card. Put that card into your hand, then shuffle.

5.3 /10
$0.14
Demonic Collusion

Demonic Collusion

Sorcery

Buyback—Discard two cards. (You may discard two cards in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)
Search your library for a card, put that card into your hand, then shuffle.

5.6 /10
$2.99
Diabolic Revelation

Diabolic Revelation

Sorcery

Search your library for up to X cards, put those cards into your hand, then shuffle.

7.1 /10
$1.29
Diabolic Tutor

Diabolic Tutor

Sorcery

Search your library for a card, put that card into your hand, then shuffle.

9.9 /10
$1.09
Doomsday

Doomsday

Sorcery

Search your library and graveyard for five cards and exile the rest. Put the chosen cards on top of your library in any order. You lose half your life, rounded up.

8.3 /10
$4.13
Double Cross

Double Cross

Sorcery

Choose another player. Look at that player's hand and choose a card other than a basic land card from it. They discard that card. At the beginning of the first upkeep in your next game with that player, look at that player's hand and choose a card other than a basic land card from it. They discard that card.

10 /10
$0.16
Exit Through the Grift Shop

Exit Through the Grift Shop

Sorcery

Yell "Who wants a souvenir?" and announce the name of a nonland card in your graveyard. Each player in an Un-game who can hear you may bid life. You start the bidding at 0. The high bidder loses life equal to the high bid. They copy the card and may cast the copy without paying its mana cost. If you didn't win the bid, you gain life equal to the high bid and create that many Treasure tokens.

0.2 /10
$0.12
Feed the Infection

Feed the Infection

Sorcery

You draw three cards and you lose 3 life.
Corrupted — Each opponent who has three or more poison counters loses 3 life.

7.5 /10
$0.04
Final Parting

Final Parting

Sorcery

Search your library for two cards. Put one into your hand and the other into your graveyard. Then shuffle.

9.4 /10
$0.34
Funeral Rites

Funeral Rites

Sorcery

You draw two cards, lose 2 life, then mill two cards.

7.4 /10
$0.06
Grim Captains Call

Grim Captain's Call

Sorcery

Return a Pirate card from your graveyard to your hand, then do the same for Vampire, Dinosaur, and Merfolk.

3.2 /10
$0.08
Grim Tutor

Grim Tutor

Sorcery

Search your library for a card, put that card into your hand, then shuffle. You lose 3 life.

9.8 /10
~$19
Hoarders Greed

Hoarder's Greed

Sorcery

You lose 2 life and draw two cards, then clash with an opponent. If you win, repeat this process. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

4.7 /10
$0.22
IllGotten Gains

Ill-Gotten Gains

Sorcery

Exile Ill-Gotten Gains. Each player discards their hand, then returns up to three cards from their graveyard to their hand.

6.3 /10
$0.60
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