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Cards similar to Daring Saboteur (400)

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Crosstown Courier

Crosstown Courier

Creature — Vedalken (2/1)

Whenever Crosstown Courier deals combat damage to a player, that player mills that many cards.

2.3 /10
$0.02
Screeching Silcaw

Screeching Silcaw

Creature — Bird (1/2)

Flying
Metalcraft — Whenever Screeching Silcaw deals combat damage to a player, if you control three or more artifacts, that player mills four cards.

1.1 /10
$0.11
Shriekgeist

Shriekgeist

Creature — Spirit (1/1)

Flying
Whenever Shriekgeist deals combat damage to a player, that player mills two cards.

3.1 /10
$0.05
Skyship Plunderer

Skyship Plunderer

Creature — Human Pirate (2/1)

Flying
Whenever Skyship Plunderer deals combat damage to a player, for each kind of counter on target permanent or player, give that permanent or player another counter of that kind.

6.3 /10
$0.03
Thrummingbird

Thrummingbird

Creature — Phyrexian Bird Horror (1/1)

Flying
Whenever Thrummingbird deals combat damage to a player, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

9.7 /10
$0.18
Vexing Radgull

Vexing Radgull

Creature — Bird Mutant (1/2)

Flying
Whenever Vexing Radgull deals combat damage to a player, that player gets two rad counters if they don't have any rad counters. Otherwise, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

6.8 /10
$0.15
Zephyr Winder

Zephyr Winder

Creature — Elemental (2/1)

Flying
Whenever Zephyr Winder deals combat damage to a player, untap up to one target creature.

2.5 /10
$0.15
Surge Mare

Surge Mare

Creature — Horse Fish (0/5)

Surge Mare can't be blocked by green creatures.
Whenever Surge Mare deals damage to an opponent, you may draw a card. If you do, discard a card.
: Surge Mare gets +2/-2 until end of turn.

4.1 /10
$0.08
Abomination of Gudul

Abomination of Gudul

Creature — Horror (3/4)

Flying
Whenever Abomination of Gudul deals combat damage to a player, you may draw a card. If you do, discard a card.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

1.8 /10
$0.04
Gateway Sneak

Gateway Sneak

Creature — Vedalken Rogue (1/3)

Whenever a Gate enters the battlefield under your control, Gateway Sneak can't be blocked this turn.
Whenever Gateway Sneak deals combat damage to a player, draw a card.

6.3 /10
$0.08
SureFooted Infiltrator

Sure-Footed Infiltrator

Creature — Merfolk Rogue (2/3)

Tap another untapped Rogue you control: Sure-Footed Infiltrator can't be blocked this turn.
Whenever Sure-Footed Infiltrator deals combat damage to a player, draw a card.

6.3 /10
$0.04
Wandering Champion

Wandering Champion

Creature — Human Monk (3/1)

Whenever Wandering Champion deals combat damage to a player, if you control a blue or red permanent, you may discard a card. If you do, draw a card.

1.6 /10
$0.03
Ghostly Pilferer

Ghostly Pilferer

Creature — Spirit Rogue (2/1)

Whenever Ghostly Pilferer becomes untapped, you may pay . If you do, draw a card.
Whenever an opponent casts a spell from anywhere other than their hand, draw a card.
Discard a card: Ghostly Pilferer can't be blocked this turn.

9.4 /10
$0.18
Higure the Still Wind

Higure, the Still Wind

Legendary Creature — Human Ninja (3/4)

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Higure, the Still Wind deals combat damage to a player, you may search your library for a Ninja card, reveal it, put it into your hand, then shuffle.
: Target Ninja creature can't be blocked this turn.

8.3 /10
$6.42
Neurok Commando

Neurok Commando

Creature — Human Rogue (2/1)

Shroud (This creature can't be the target of spells or abilities.)
Whenever Neurok Commando deals combat damage to a player, you may draw a card.

5 /10
$0.08
Ninja of the Deep Hours

Ninja of the Deep Hours

Creature — Human Ninja (2/2)

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Ninja of the Deep Hours deals combat damage to a player, you may draw a card.

9 /10
$1.60
Broodbirth Viper

Broodbirth Viper

Creature — Snake (3/3)

Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Whenever Broodbirth Viper deals combat damage to a player, you may draw a card.

6.8 /10
$0.34
Spy Eye

Spy Eye

Creature — Eye Spy (1/3)

Flying
Whenever Spy Eye deals combat damage to a player, you may draw a card from that player's library.

10 /10
$0.13
Baral Chief of Compliance

Baral, Chief of Compliance

Legendary Creature — Human Wizard (1/3)

Instant and sorcery spells you cast cost less to cast.
Whenever a spell or ability you control counters a spell, you may draw a card. If you do, discard a card.

9.6 /10
$1.57
Duelist of the Mind

Duelist of the Mind

Creature — Human Advisor (0/3)

Flying, vigilance
Duelist of the Mind's power is equal to the number of cards you've drawn this turn.
Whenever you commit a crime, you may draw a card. If you do, discard a card. This ability triggers only once each turn.

2.6 /10
$1.45
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