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Cards similar to Dark Petition (400)

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Arms of Hadar

Arms of Hadar

Sorcery

Creatures target player controls get -2/-2 until end of turn.

3.7 /10
$0.13
Befoul

Befoul

Sorcery

Destroy target land or nonblack creature. It can't be regenerated.

2.8 /10
$0.14
Black Hole

Black Hole

Sorcery

Destroy target creature and up to X other target creatures, where X is the number of Attractions you've visited this turn.

5.4 /10
$0.11
Blight Grenade

Blight Grenade

Sorcery

Destroy target creature.
All creatures get -3/-3 until end of turn.

6.9 /10
$0.12
Blood Tithe

Blood Tithe

Sorcery

Each opponent loses 3 life. You gain life equal to the life lost this way.

6.7 /10
$0.25
Candlekeep Inspiration

Candlekeep Inspiration

Sorcery

Until end of turn, creatures you control have base power and toughness X/X, where X is the number of cards you own in exile and in your graveyard that are instant cards, are sorcery cards, and/or have an Adventure.

7.3 /10
$0.11
Caustic Rain

Caustic Rain

Sorcery

Exile target land.

0.7 /10
$0.09
Celebrate the Harvest

Celebrate the Harvest

Sorcery

Search your library for up to X basic land cards, where X is the number of different powers among creatures you control. Put those cards onto the battlefield tapped, then shuffle.

7 /10
$0.11
Certain Death

Certain Death

Sorcery

Destroy target creature. Its controller loses 2 life and you gain 2 life.

2.4 /10
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Choice of Damnations

Choice of Damnations

Sorcery — Arcane

Target opponent chooses a number. You may have that player lose that much life. If you don't, that player sacrifices all but that many permanents.

6.1 /10
$8.38
Cloudkill

Cloudkill

Sorcery

All creatures get -X/-X until end of turn, where X is the greatest mana value of a commander you own on the battlefield or in the command zone.

5.7 /10
$0.04
Coerced Confession

Coerced Confession

Sorcery

Target player mills four cards. You draw a card for each creature card put into their graveyard this way.

3.1 /10
$0.15
Consign to the Pit

Consign to the Pit

Sorcery

Destroy target creature. Consign to the Pit deals 2 damage to that creature's controller.

1.1 /10
$0.03
Corrupt

Corrupt

Sorcery

Corrupt deals damage to any target equal to the number of Swamps you control. You gain life equal to the damage dealt this way.

7.2 /10
$0.15
Cosmium Confluence

Cosmium Confluence

Sorcery

Choose three. You may choose the same mode more than once.
• Search your library for a Cave card, put it onto the battlefield tapped, then shuffle.
• Put three +1/+1 counters on a Cave you control. It becomes a 0/0 Elemental creature with haste. It's still a land.
• Destroy target enchantment.

3.9 /10
$0.09
Crux of Fate

Crux of Fate

Sorcery

Choose one —
• Destroy all Dragon creatures.
• Destroy all non-Dragon creatures.

9.6 /10
$2.96
Dakmor Plague

Dakmor Plague

Sorcery

Dakmor Plague deals 3 damage to each creature and each player.

0.8 /10
$0.47
Damnation

Damnation

Sorcery

Destroy all creatures. They can't be regenerated.

9.9 /10
~$19
Dance of Shadows

Dance of Shadows

Sorcery — Arcane

Creatures you control get +1/+0 and gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)

2.2 /10
$0.11
Daring Demolition

Daring Demolition

Sorcery

Destroy target creature or Vehicle.

1.7 /10
$0.03
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