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Cards similar to Darkling Stalker (400)

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Dirtwater Wraith

Dirtwater Wraith

Creature — Wraith (1/3)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
: Dirtwater Wraith gets +1/+0 until end of turn.

3.1 /10
$0.17
Drana Kalastria Bloodchief

Drana, Kalastria Bloodchief

Legendary Creature — Vampire Shaman (4/4)

Flying
: Target creature gets -0/-X until end of turn and Drana, Kalastria Bloodchief gets +X/+0 until end of turn.

7.2 /10
$0.53
Dread Shade

Dread Shade

Creature — Shade (3/3)

: Dread Shade gets +1/+1 until end of turn.

3.9 /10
$0.15
Drifting Shade

Drifting Shade

Creature — Shade (1/1)

Flying
: Drifting Shade gets +1/+1 until end of turn.

1.6 /10
$0.03
Dungeon Shade

Dungeon Shade

Creature — Shade Spirit (1/1)

Flying
: Dungeon Shade gets +1/+1 until end of turn.

2.1 /10
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Duskmantle Prowler

Duskmantle Prowler

Creature — Vampire Rogue (2/2)

Haste (This creature can attack and as soon as it comes under your control.)
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

2.9 /10
$0.05
Ereboss Emissary

Erebos's Emissary

Enchantment Creature — Snake (3/3)

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Discard a creature card: Erebos's Emissary gets +2/+2 until end of turn. If Erebos's Emissary is an Aura, enchanted creature gets +2/+2 until end of turn instead.
Enchanted creature gets +3/+3.

2.8 /10
$0.06
Escaped Null

Escaped Null

Creature — Zombie Berserker (1/2)

Lifelink
Whenever Escaped Null blocks or becomes blocked, it gets +5/+0 until end of turn.

2 /10
$0.15
Evernight Shade

Evernight Shade

Creature — Shade (1/1)

: Evernight Shade gets +1/+1 until end of turn.
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

5.1 /10
$0.10
Fallen Angel

Fallen Angel

Creature — Angel (3/3)

Flying
Sacrifice a creature: Fallen Angel gets +2/+1 until end of turn.

4.2 /10
$0.30
Fan Favorite

Fan Favorite

Creature — Human Rogue (2/2)

Assist (Another player can pay up to of this spell's cost.)
: Fan Favorite gets +1/+1 until end of turn. Any player may activate this ability.

1.2 /10
$0.03
Fetid Horror

Fetid Horror

Creature — Shade Horror (1/2)

: Fetid Horror gets +1/+1 until end of turn.

1 /10
$0.09
Firescreamer

Firescreamer

Creature — Kavu (2/2)

: Firescreamer gets +1/+0 until end of turn.

0.5 /10
$0.07
FleshEater Imp

Flesh-Eater Imp

Creature — Phyrexian Imp (2/2)

Flying
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Sacrifice a creature: Flesh-Eater Imp gets +1/+1 until end of turn.

7.4 /10
$0.30
Fleshgrafter

Fleshgrafter

Creature — Human Warrior (2/2)

Discard an artifact card: Fleshgrafter gets +2/+2 until end of turn.

0.2 /10
$0.13
Frozen Shade

Frozen Shade

Creature — Shade (0/1)

: Frozen Shade gets +1/+1 until end of turn.

1.9 /10
~$24
Gateway Shade

Gateway Shade

Creature — Shade (1/1)

: Gateway Shade gets +1/+1 until end of turn.
Tap an untapped Gate you control: Gateway Shade gets +2/+2 until end of turn.

4.5 /10
$0.08
Geyserfield Stalker

Geyserfield Stalker

Creature — Elemental (3/2)

Menace (This creature can't be blocked except by two or more creatures.)
Landfall — Whenever a land enters the battlefield under your control, Geyserfield Stalker gets +2/+2 until end of turn.

1.9 /10
$0.04
Ghostly Changeling

Ghostly Changeling

Creature — Shapeshifter (2/2)

Changeling (This card is every creature type.)
: Ghostly Changeling gets +1/+1 until end of turn.

5.5 /10
$0.17
Grisly Survivor

Grisly Survivor

Creature — Minotaur Warrior (2/3)

Whenever you cycle or discard a card, Grisly Survivor gets +2/+0 until end of turn.

3.4 /10
$0.05
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