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Cards similar to Darklit Gargoyle (400)

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Serene Master

Serene Master

Creature — Human Monk (0/2)

Whenever Serene Master blocks, exchange its power and the power of target creature it's blocking until end of combat.

4.5 /10
$0.47
Cybermat

Cybermat

Artifact Creature — Robot (2/1)

Skulk (This creature can't be blocked by creatures with greater power.)
Whenever Cybermat attacks and isn't blocked, it gets +X/+0 until end of turn, where X is the number of attacking artifact creatures.

5.6 /10
$0.06
Escaped Experiment

Escaped Experiment

Artifact Creature — Phyrexian Beast (2/1)

Whenever Escaped Experiment attacks, target creature an opponent controls gets -X/-0 until end of turn, where X is the number of artifacts you control.

3.3 /10
$0.02
GustSkimmer

Gust-Skimmer

Artifact Creature — Insect (2/1)

: Gust-Skimmer gains flying until end of turn.

0.4 /10
$0.05
Hedron Scrabbler

Hedron Scrabbler

Artifact Creature — Construct (1/1)

Landfall — Whenever a land enters the battlefield under your control, Hedron Scrabbler gets +1/+1 until end of turn.

2.2 /10
$0.09
Ichorclaw Myr

Ichorclaw Myr

Artifact Creature — Phyrexian Myr (1/1)

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Whenever Ichorclaw Myr becomes blocked, it gets +2/+2 until end of turn.

9 /10
$0.41
Immolating Souleater

Immolating Souleater

Artifact Creature — Phyrexian Dog (1/1)

: Immolating Souleater gets +1/+0 until end of turn. ( can be paid with either or 2 life.)

5.9 /10
$0.14
Jousting Dummy

Jousting Dummy

Artifact Creature — Scarecrow Knight (2/1)

: Jousting Dummy gets +1/+0 until end of turn.

5 /10
$0.03
Lita Mechanical Engineer

Lita, Mechanical Engineer

Legendary Artifact Creature — Artificer (3/3)

Vigilance
At the beginning of your end step, untap each other artifact creature you control.
, : Create a 5/5 colorless Vehicle artifact token named Zeppelin with flying and crew 3. (It has "Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.")

7.5 /10
~$13
OneClown Band

One-Clown Band

Artifact Creature — Clown Robot Bard (1/3)

: Target Robot gets +2/+0 until end of turn.

1.9 /10
$0.02
Oteclan Landmark  Oteclan Levitator

Oteclan Landmark // Oteclan Levitator

Artifact // Artifact Creature — Golem (0/0)

When Oteclan Landmark enters the battlefield, scry 2.
Craft with artifact (, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)

Oteclan Levitator

Flying
Whenever Oteclan Levitator attacks, target attacking creature without flying gains flying until end of turn.

4.7 /10
$0.02
Silver Deputy

Silver Deputy

Artifact Creature — Mercenary (1/2)

When Silver Deputy enters the battlefield, you may search your library for a basic land card or a Desert card, reveal it, then shuffle and put it on top.
: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery.

2 /10
$0.04
Steel Squirrel

Steel Squirrel

Artifact Creature — Squirrel (1/1)

Whenever you roll a 5 or higher on a die, Steel Squirrel gets +X/+X until end of turn, where X is the result.
: Roll a six-sided die.

10 /10
$0.45
Towashi Songshaper

Towashi Songshaper

Artifact Creature — Human Artificer (2/2)

Whenever another artifact enters the battlefield under your control, Towashi Songshaper gets +1/+0 until end of turn.

2.7 /10
$0.02
Vedalken Outlander

Vedalken Outlander

Artifact Creature — Vedalken Scout (2/2)

Protection from red

0.5 /10
$0.20
Wall of Tanglecord

Wall of Tanglecord

Artifact Creature — Wall (0/6)

Defender
: Wall of Tanglecord gains reach until end of turn. (It can block creatures with flying.)

8 /10
$0.29
Akroan Skyguard

Akroan Skyguard

Creature — Human Soldier (1/1)

Flying
Heroic — Whenever you cast a spell that targets Akroan Skyguard, put a +1/+1 counter on Akroan Skyguard.

4.1 /10
$0.13
Angel of Unity

Angel of Unity

Creature — Angel Cleric (1/3)

Flying, lifelink
Whenever Angel of Unity enters the battlefield or you cast a party spell, choose a party creature card in your hand. It perpetually gets +1/+1. (A party card or spell is a Cleric, Rogue, Warrior, or Wizard.)

10 /10
--
Angelic Cub

Angelic Cub

Creature — Cat Angel (1/1)

Whenever Angelic Cub becomes the target of a spell or ability for the first time each turn, put a +1/+1 counter on it.
As long as Angelic Cub has three or more +1/+1 counters on it, it has flying.

5.6 /10
$0.10
Armory Mice

Armory Mice

Creature — Mouse (3/1)

Celebration — Armory Mice gets +0/+2 as long as two or more nonland permanents entered the battlefield under your control this turn.

1.2 /10
$0.04
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