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Cards similar to Darksteel Forge (400)

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Cauldron of Souls

Cauldron of Souls

Artifact

: Choose any number of target creatures. Each of those creatures gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

9 /10
$3.29
Celebr8000

Celebr-8000

Artifact Creature — Clown Robot (3/3)

At the beginning of combat on your turn, roll two six-sided dice. For each result of 1, Celebr-8000 gets +1/+1 until end of turn. For each other result, it gains the indicated ability until end of turn. If you rolled doubles, it also gains double strike until end of turn.
• 2 — menace
• 3 — vigilance
• 4 — lifelink
• 5 — flying
• 6 — indestructible

7.1 /10
$0.64
Celestial Sword

Celestial Sword

Artifact

, : Target creature you control gets +3/+3 until end of turn. Its controller sacrifices it at the beginning of the next end step.

0.3 /10
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Cement Shoes

Cement Shoes

Artifact — Equipment

Equipped creature gets +3/+3 and has "At the beginning of your end step, tap this creature."
Equipped creature doesn't untap during its controller's untap step.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

3.5 /10
$0.04
Ceremonial Knife

Ceremonial Knife

Artifact — Equipment

Equipped creature gets +1/+0 and has "Whenever this creature deals combat damage, create a Blood token." (It's an artifact with ", , Discard a card, Sacrifice this artifact: Draw a card.")
Equip (: Attach to target creature you control. Equip only as a sorcery.)

6.5 /10
$0.05
Chalice of Life  Chalice of Death

Chalice of Life // Chalice of Death

Artifact // Artifact

: You gain 1 life. Then if you have at least 10 life more than your starting life total, transform Chalice of Life.

Chalice of Death

: Target player loses 5 life.

7.2 /10
$0.42
Champions Helm

Champion's Helm

Artifact — Equipment

Equipped creature gets +2/+2.
As long as equipped creature is legendary, it has hexproof. (It can't be the target of spells or abilities your opponents control.)
Equip

9.1 /10
$0.45
Chariot of the Sun

Chariot of the Sun

Artifact

, : Until end of turn, target creature you control gains flying and has base toughness 1.

0.5 /10
$0.21
Charisma Bobblehead

Charisma Bobblehead

Artifact — Bobblehead

: Add one mana of any color.
, : Create X 1/1 white Soldier creature tokens, where X is the number of Bobbleheads you control. Activate only as a sorcery.

5.9 /10
$1.22
Chief of the Foundry

Chief of the Foundry

Artifact Creature — Construct (2/3)

Other artifact creatures you control get +1/+1.

9.1 /10
$0.09
Chimeric Idol

Chimeric Idol

Artifact

: Tap all lands you control. Chimeric Idol becomes a 3/3 Turtle artifact creature until end of turn.

1.8 /10
$0.37
Chimil the Inner Sun

Chimil, the Inner Sun

Legendary Artifact

Spells you control can't be countered.
At the beginning of your end step, discover 5. (Exile cards from the top of your library until you exile a nonland card with mana value 5 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

9 /10
~$43
Chrome Replicator

Chrome Replicator

Artifact Creature — Construct (4/4)

When Chrome Replicator enters the battlefield, if you control two or more nonland, nontoken permanents with the same name as one another, create a 4/4 colorless Construct artifact creature token.

0.7 /10
$0.01
City in a Bottle

City in a Bottle

Artifact

Whenever one or more other nontoken permanents with a name originally printed in the Arabian Nights expansion are on the battlefield, their controllers sacrifice them.
Players can't cast spells or play lands with a name originally printed in the Arabian Nights expansion.

1 /10
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Clay Champion

Clay Champion

Artifact Creature — Construct (2/2)

Clay Champion enters the battlefield with three +1/+1 counters on it for each spent to cast it.
When Clay Champion enters the battlefield, choose up to two other target creatures you control. For each spent to cast Clay Champion, put a +1/+1 counter on each of them.

3.9 /10
$0.28
Cloak of the Bat

Cloak of the Bat

Artifact — Equipment

Equipped creature has flying and haste.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

8.3 /10
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Clone Shell

Clone Shell

Artifact Creature — Shapeshifter (2/2)

Imprint — When Clone Shell enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library in any order.
When Clone Shell dies, turn the exiled card face up. If it's a creature card, put it onto the battlefield under your control.

6.2 /10
$0.15
Cloudstone Curio

Cloudstone Curio

Artifact

Whenever a nonartifact permanent enters the battlefield under your control, you may return another permanent you control that shares a permanent type with it to its owner's hand.

9.4 /10
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Coastal Bulwark

Coastal Bulwark

Artifact Creature — Wall (1/3)

Defender
Coastal Bulwark gets +2/+0 as long as you control an Island.
, : Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)

3.8 /10
$0.05
Cobbled Wings

Cobbled Wings

Artifact — Equipment

Equipped creature has flying.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

5.7 /10
$0.09
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