Artifact Land
Darkmoss Bridge enters the battlefield tapped.
Indestructible
: Add or .
Artifact Land
Drossforge Bridge enters the battlefield tapped.
Indestructible
: Add or .
Artifact Land
Goldmire Bridge enters the battlefield tapped.
Indestructible
: Add or .
Artifact Land
Mistvault Bridge enters the battlefield tapped.
Indestructible
: Add or .
Artifact Land
Razortide Bridge enters the battlefield tapped.
Indestructible
: Add or .
Artifact Land
Rustvale Bridge enters the battlefield tapped.
Indestructible
: Add or .
Artifact Land
Silverbluff Bridge enters the battlefield tapped.
Indestructible
: Add or .
Artifact Land
Slagwoods Bridge enters the battlefield tapped.
Indestructible
: Add or .
Artifact Land
Tanglepool Bridge enters the battlefield tapped.
Indestructible
: Add or .
Artifact Land
Thornglint Bridge enters the battlefield tapped.
Indestructible
: Add or .
Artifact — Contraption
Whenever you crank Accessories to Murder, target creature gets +X/+0 until end of turn, where X is the number of creatures you control.
Artifact — Equipment
Equipped creature gets +0/+3 and has vigilance. (Attacking doesn't cause it to tap.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact — Contraption
Whenever you crank Applied Aeronautics, until end of turn, target creature gets +1/+0, gains flying, and becomes an artifact in addition to its other types.
Artifact — Contraption
Whenever you crank Arms Depot, put two +1/+1 counters on target creature.
Artifact
, Sacrifice Ashnod's Coupon: Target player gets you target drink. You pay any costs for the drink.
Artifact
Astral Cornucopia enters the battlefield with X charge counters on it.
: Choose a color. Add one mana of that color for each charge counter on Astral Cornucopia.
Artifact — Contraption
Whenever you crank Auto-Key, until end of turn, target creature becomes an artifact in addition to its other types and gains ": You gain 3 life."
Artifact — Attraction
Visit — Choose one.
• Create a 1/1 red Balloon creature token with flying.
• Sacrifice a Balloon. If you do, target creature gains flying until end of turn.
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