Artifact — Equipment
If a source would deal damage to equipped creature, prevent X of that damage, where X is the number of creatures you control.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact — Equipment
Equipped creature gets +1/+1.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact
Shriekhorn enters the battlefield with three charge counters on it.
, Remove a charge counter from Shriekhorn: Target player mills two cards.
Artifact — Equipment
Equipped creature gets +1/+0.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact — Equipment
Equipped creature has ", Unattach Shuriken: Shuriken deals 2 damage to target creature. That creature's controller gains control of Shuriken unless it was unattached from a Ninja."
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact Creature — Pest (0/1)
Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
Signal Pest can't be blocked except by creatures with flying or reach.
Artifact — Equipment
Equipped creature gets +1/+0 and can't be blocked by creatures with flying.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact — Equipment
Equipped creature gets +0/+6.
Equip (: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
Artifact — Equipment
Equipped creature has ": This creature deals 1 damage to target player or planeswalker. If this creature is a Wizard, it deals 2 damage instead."
Equip
Artifact — Equipment
Equipped creature has trample.
Whenever equipped creature deals combat damage to a player, seek a card with mana value equal to that damage.
Equip
Artifact Creature — Construct (1/1)
When Sparring Construct dies, put a +1/+1 counter on target creature you control.
Artifact Creature — Soldier (1/2)
Protection from multicolored (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything multicolored.)
Whenever a nonbasic land enters the battlefield under an opponent's control, you gain 1 life.
Artifact
: Prevent the next 1 damage that would be dealt to target creature this turn.
Artifact — Equipment
Equipped creature gets +1/+1 for each other creature you control that shares a creature type with it.
Equip
Artifact
Surge Node enters the battlefield with six charge counters on it.
, , Remove a charge counter from Surge Node: Put a charge counter on target artifact.
Artifact — Equipment
Equipped creature has reach, ", : Tap target artifact or creature," and ", : Discover 10." (Exile cards from the top of your library until you exile a nonland card with mana value 10 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Equip
Artifact — Equipment
Equipped creature gets +1/+0.
Whenever equipped creature dies, you gain 3 life.
Equip
Artifact
Whenever an artifact you control is put into a graveyard from the battlefield, you may pay . If you do, you gain 1 life.
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